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[Solved] After update a replacement vehicle is not enterable?


  • MODERATOR

    I suppose that this is a handling meta issue, I have entered the correct handling info but I cannot get the doors to open when I walk up to it. I can spawn into it, open doors with the trainer....

    I am thinking that there is another handling meta somewhere and that there is a conflicting info or something...

    I am trying to replace over the Titan which is in patchday12ng so I am updating the handling meta in the update.rpf... Anyone have another place that I should update the Titan handling meta info?


  • MODERATOR

    @DarthPungz

    Model Files Path (Titan):
    • mods\x64e.rpf\levels\gta5\vehicles.rpf
    • mods\update\x64\dlcpacks\patchday12ng\dlc.rpf\x64\levels\gta5\vehicles.rpf
    :arrow_right: Doors work as they normally would. Have you updated your trainer?

    Handling / Vehicle Metas (Titan):
    • mods\update\update.rpf\common\data\handling.meta
    • mods\update\update.rpf\common\data\levels\gta5\vehicles.meta

    alt text


  • MODERATOR

    @Richie01

    Ty for the reply :slight_smile:

    I updated the trainer.

    I updated handling and vehicle metals

    I have a different model in the patchday12ng and the 64e, could that be causing an error?

    I just assumed that the updated 12ng would dominate the 64e... I will replace the model in the 64e with the same model and report results.


  • MODERATOR

    @Richie01

    I replaced the model in 64e, doors still didnt work... I double checked my vehicle meta and found that it was wrong info... I fixed it and the doors now work :smile:

    Oh BTW: Here is what you need to do if you want the Osprey to replace the Titan at Zancudo

    Here is my handling for the Titan/Osprey replace:

    <fMass value="19000.000000" />
    <fInitialDragCoeff value="8.000000" />
    <fPercentSubmerged value="75.000000" />
    <vecCentreOfMassOffset x="0.000000" y="1.800000" z="0.000000" />
    <vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
    <fDriveBiasFront value="0.000000" />
    <nInitialDriveGears value="1" />
    <fInitialDriveForce value="0.010000" />
    <fDriveInertia value="1.000000" />
    <fClutchChangeRateScaleUpShift value="1.300000" />
    <fClutchChangeRateScaleDownShift value="1.300000" />
    <fInitialDriveMaxFlatVel value="268.700000" />
    <fBrakeForce value="0.050000" />
    <fBrakeBiasFront value="0.600000" />
    <fHandBrakeForce value="0.010000" />
    <fSteeringLock value="35.000000" />
    <fTractionCurveMax value="2.150000" />
    <fTractionCurveMin value="1.800000" />
    <fTractionCurveLateral value="12.000000" />
    <fTractionSpringDeltaMax value="0.100000" />
    <fLowSpeedTractionLossMult value="0.000000" />
    <fCamberStiffnesss value="0.000000" />
    <fTractionBiasFront value="0.500000" />
    <fTractionLossMult value="0.000000" />
    <fSuspensionForce value="6.500000" />
    <fSuspensionCompDamp value="6.300000" />
    <fSuspensionReboundDamp value="6.400000" />
    <fSuspensionUpperLimit value="0.080000" />
    <fSuspensionLowerLimit value="-0.080000" />
    <fSuspensionRaise value="0.000000" />
    <fSuspensionBiasFront value="0.600000" />
    <fAntiRollBarForce value="0.000000" />
    <fAntiRollBarBiasFront value="0.000000" />
    <fRollCentreHeightFront value="0.800000" />
    <fRollCentreHeightRear value="0.800000" />
    <fCollisionDamageMult value="1.500000" />
    <fWeaponDamageMult value="0.500000" />
    <fDeformationDamageMult value="4.000000" />
    <fEngineDamageMult value="1.500000" />
    <fPetrolTankVolume value="65.000000" />
    <fOilVolume value="5.000000" />
    <fSeatOffsetDistX value="0.000000" />
    <fSeatOffsetDistY value="0.000000" />
    <fSeatOffsetDistZ value="0.000000" />
    <nMonetaryValue value="45000" />
    <strModelFlags>1000000</strModelFlags>
    <strHandlingFlags>400100</strHandlingFlags>
    <strDamageFlags>20</strDamageFlags>
    <AIHandling>AVERAGE</AIHandling>
    <SubHandlingData>
    <Item type="CFlyingHandlingData">
    <fThrust value="0.620000" />
    <fThrustFallOff value="0.000100" />
    <fThrustVectoring value="0.000000" />
    <fYawMult value="-0.000550" />
    <fYawStabilise value="0.001000" />
    <fSideSlipMult value="0.035000" />
    <fRollMult value="0.002750" />
    <fRollStabilise value="-0.000000" />
    <fPitchMult value="0.001000" />
    <fPitchStabilise value="0.001000" />
    <fFormLiftMult value="0.000120" />
    <fAttackLiftMult value="0.014000" />
    <fAttackDiveMult value="0.000900" />
    <fGearDownDragV value="0.070000" />
    <fGearDownLiftMult value="0.900000" />
    <fWindMult value="0.000000" />
    <fMoveRes value="0.015000" />
    <vecTurnRes x="0.200000" y="0.600000" z="0.500000" />
    <vecSpeedRes x="0.060000" y="0.060000" z="0.060000" />
    <fGearDoorFrontOpen value="90.000000" />
    <fGearDoorRearOpen value="89.949997" />
    <fGearDoorRearOpen2 value="89.949997" />
    <fGearDoorRearMOpen value="89.949997" />
    <fTurublenceMagnitudeMax value="0.000000" />
    <fTurublenceForceMulti value="0.000000" />
    <fTurublenceRollTorqueMulti value="0.000000" />
    <fTurublencePitchTorqueMulti value="0.000000" />
    <fBodyDamageControlEffectMult value="0.100000" />
    <fInputSensitivityForDifficulty value="0.240000" />
    <fOnGroundYawBoostSpeedPeak value="3.000000" />
    <fOnGroundYawBoostSpeedCap value="6.000000" />
    <fEngineOffGlideMulti value="1.000000" />
    <handlingType>HANDLING_TYPE_FLYING</handlingType>
    </Item>
    <Item type="CFlyingHandlingData">
    <fThrust value="1.300000" />
    <fThrustFallOff value="0.035000" />
    <fThrustVectoring value="0.200000" />
    <fYawMult value="-3.000000" />
    <fYawStabilise value="0.001000" />
    <fSideSlipMult value="0.004000" />
    <fRollMult value="0.900000" />
    <fRollStabilise value="0.012000" />
    <fPitchMult value="0.700000" />
    <fPitchStabilise value="0.004000" />
    <fFormLiftMult value="0.600000" />
    <fAttackLiftMult value="2.500000" />
    <fAttackDiveMult value="2.500000" />
    <fGearDownDragV value="0.100000" />
    <fGearDownLiftMult value="1.000000" />
    <fWindMult value="0.000450" />
    <fMoveRes value="0.050000" />
    <vecTurnRes x="2.800000" y="2.700000" z="2.800000" />
    <vecSpeedRes x="0.500000" y="0.500000" z="0.700000" />
    <fGearDoorFrontOpen value="90.000000" />
    <fGearDoorRearOpen value="90.000000" />
    <fGearDoorRearOpen2 value="90.000000" />
    <fGearDoorRearMOpen value="90.000000" />
    <fTurublenceMagnitudeMax value="0.000000" />
    <fTurublenceForceMulti value="0.000000" />
    <fTurublenceRollTorqueMulti value="0.000000" />
    <fTurublencePitchTorqueMulti value="0.000000" />
    <fBodyDamageControlEffectMult value="0.100000" />
    <fInputSensitivityForDifficulty value="1.000000" />
    <fOnGroundYawBoostSpeedPeak value="1.000000" />
    <fOnGroundYawBoostSpeedCap value="0.000000" />
    <fEngineOffGlideMulti value="0.000000" />
    <handlingType>HANDLING_TYPE_VERTICAL_FLYING</handlingType>
    </Item>
    <Item type="NULL" />
    <Item type="NULL" />
    </SubHandlingData>
    </Item>

    Here is the vehicle meta info:

    <vehicleMakeName />
    <expressionDictName>null</expressionDictName>
    <expressionName>null</expressionName>
    <animConvRoofDictName>null</animConvRoofDictName>
    <animConvRoofName>null</animConvRoofName>
    <animConvRoofWindowsAffected />
    <ptfxAssetName>null</ptfxAssetName>
    <audioNameHash>TITAN</audioNameHash>
    <layout>LAYOUT_HELI_ANNIHILATOR</layout>
    <coverBoundOffsets>STANDARD_COVER_OFFSET_INFO</coverBoundOffsets>
    <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
    <scenarioLayout />
    <cameraName>FOLLOW_PLANE2_CAMERA</cameraName>
    <aimCameraName>PLANE_AIM_CAMERA</aimCameraName>
    <bonnetCameraName>PLANE_BONNET_CAMERA</bonnetCameraName>
    <povCameraName>PLANE_POV_CAMERA</povCameraName>
    <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.553000" />
    <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
    <PovCameraOffset x="0.000000" y="0.000000" z="0.530000" />
    <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
    <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    <vfxInfoName>VFXVEHICLEINFO_PLANE_TITAN</vfxInfoName>
    <shouldUseCinematicViewMode value="true" />
    <shouldCameraTransitionOnClimbUpDown value="false" />
    <shouldCameraIgnoreExiting value="false" />
    <AllowPretendOccupants value="false" />
    <AllowJoyriding value="true" />
    <AllowSundayDriving value="true" />
    <AllowBodyColorMapping value="true" />
    <wheelScale value="0.117247" />
    <wheelScaleRear value="0.117247" />
    <dirtLevelMin value="0.350000" />
    <dirtLevelMax value="0.700000" />
    <envEffScaleMin value="0.000000" />
    <envEffScaleMax value="0.300000" />
    <envEffScaleMin2 value="0.000000" />
    <envEffScaleMax2 value="0.300000" />
    <damageMapScale value="0.600000" />
    <damageOffsetScale value="1.000000" />
    <diffuseTint value="0x00FFFFFF" />
    <steerWheelMult value="1.000000" />
    <HDTextureDist value="5.000000" />
    <lodDistances content="float_array">
    100.000000
    300.000000
    500.000000
    1000.000000
    1000.000000
    1000.000000
    </lodDistances>
    <minSeatHeight value="1.053" />
    <identicalModelSpawnDistance value="20" />
    <maxNumOfSameColor value="10" />
    <defaultBodyHealth value="1000.000000" />
    <pretendOccupantsScale value="1.000000" />
    <visibleSpawnDistScale value="1.000000" />
    <trackerPathWidth value="2.000000" />
    <weaponForceMult value="1.000000" />
    <frequency value="100" />
    <swankness>SWANKNESS_4</swankness>
    <maxNum value="999" />
    <flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_HEADLIGHTS_ON_LANDINGGEAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DRIVER_NO_DRIVE_BY FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_DONT_TIMESLICE_WHEELS</flags>
    <type>VEHICLE_TYPE_PLANE</type>
    <plateType>VPT_NONE</plateType>
    <dashboardType>VDT_LAZER</dashboardType>
    <vehicleClass>VC_PLANE</vehicleClass>
    <wheelType>VWT_SPORT</wheelType>
    <trailers />
    <additionalTrailers />
    <drivers>
    <Item>
    <driverName>S_M_M_GenTransport</driverName>
    <npcName>Pilot</npcName>
    </Item>
    </drivers>
    <extraIncludes />
    <doorsWithCollisionWhenClosed>
    <Item>VEH_EXT_DOOR_DSIDE_F</Item>
    <Item>VEH_EXT_DOOR_PSIDE_F</Item>
    </doorsWithCollisionWhenClosed>
    <driveableDoors>
    <Item>VEH_EXT_DOOR_DSIDE_F</Item>
    <Item>VEH_EXT_DOOR_PSIDE_F</Item>
    </driveableDoors>
    <bumpersNeedToCollideWithMap value="false" />
    <needsRopeTexture value="false" />
    <maxSteeringWheelAngle value="15.0" />
    <requiredExtras>EXTRA_1</requiredExtras>
    <rewards />
    <cinematicPartCamera>
    <Item>WINGLIGHT_LEFT_CAMERA</Item>
    <Item>WINGLIGHT_RIGHT_CAMERA</Item>
    <Item>CUBAN_TAIL_LEFT_CAMERA</Item>
    <Item>CUBAN_TAIL_RIGHT_CAMERA</Item>
    </cinematicPartCamera>
    <NmBraceOverrideSet>PLANE</NmBraceOverrideSet>
    <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
    <buoyancySphereSizeScale value="1.000000" />
    <pOverrideRagdollThreshold type="NULL" />
    </Item>


  • MODERATOR

    @DarthPungz Good stuff :)


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