low distance reflections on water puddles's surface
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Theme- water puddles. And specifically reflections on its surface. Some objects of gta-world(and sometimes very large objects) switches to full models from its lod's in very short distance- so road surface(especially at rain weather)when we drive fast is flashing, switching to us lowQ lods to HQ .My game when i was test this moment is maxout so of course problem not in settings and this title need some mod. It seems we should increase that distance(from camera) which control that lods switching. I can do it myself, but already haven't got any idea what file or where to search.. Please help.. or my eyes will start bleeding=)
*just in case here some video with demonstration this mf problem (please note the yellow sign and some another little stuff in 20 meters ahead in reflection)
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have you ever found out a way for this?