Buildings/Structures for Guadmaz's Map Editor
Re: Adding buildings to Map Editor Hi, I have a similar problem with Map Editor. I made a map with almost 1k props and I wanted to place buildings, but after validate "invalid object list", I have no building to place on the map (I use 10k Object List mod). How can I do plz ?
@NavisCraft Use OpenIV go through the files get the building ydr/yft names make your own object list & done
@NavisCraft that cause these building are valid only if you open the prop menu in a specific place ( open the prop menu (f) where the original build spawn, same for raod, land or whatever)
So by "validating" you removed them all cause map editor dont " check " them at good place and think they're invalid, you've to find each area location ;S
I'm doing a mod that is aimed to bypass this validate system (prop always valid) and that put the colision on these object ( 50 K object is nice but without colision it's hard to use xd)
so with time we will be able to do whole new town
this is only the v1, v2 is coming soon