[Script][Vehicle] Fighter Jet improvement mod (RDE)
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@Akila_Reigns
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@Akila_Reigns
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@Kryo4lex I like 4
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@Kryo4lex 1 or 4
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OK after sobering up and chilling at new years, I did some stuff for the HUD. I need some ideas, opinions ,criticism and of course what to make better:
This is a ingame screenshot of what we have so far. All HUD elements are functional:
@FoxtrotDelta, @SkylineGTRFreak @Akila_Reigns, @nathanjamesddg151, @DarthPungz, @Golden_Darknezz, @Richie01, @Elope, @Frazzlee, @Zackintosh @TheSigui @CamxxCore
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@Kryo4lex Like I said to @TheSigui, the date and time will mess up wanted stars. Please lower it a bit.
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Oh that looks pretty nice. Maybe add another entry on the bottom right showing the vehicle health (just a suggestion)
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@Kryo4lex So far so good. I agree with @Akila_Reigns.
Also, on that GPS DTA side on the top left, I noticed it says San Andreas. What do you guys think of adding another entry under it of the district/area the player is flying over? Or maybe just saying Los Santos if adding the district name is hard.
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@Akila_Reigns @Zackintosh my plan is to remove some of the other hud elements, and definitely remove the district entry. Because in this case, the entry is already shown in GPS DTA where it says Sam Andreas
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@SkylineGTRFreak will do that
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@Kryo4lex What about TheSigui's HUD? I really like that one too.
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@Kryo4lex I'd really prefer an Ace Combat themed HUD (ACE3-6). Anything else just doesn't look as good in my opinion.
Also, we should have radar instead of the minimap. Just makes more sense to me.
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@Golden_Darknezz said in [Script][Vehicle] Fighter Jet improvement mod (RDE):
Also, we should have radar instead of the minimap.
I agree. But only when the player is inside an aircraft
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Remember that only default GTA V UI elements can be used AFAIK
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About the hud, i took Kryo's version in consideration, and added new functions and the new font. If you have any suggestions, i'd like to hear them, though i'm not sure what Kryo is doing.Also, this version can fit in both 4:3 and 16:9 screens.
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I am wondering one thing:
If I'd add a little 2d aircraft top view into the .ytd of my aircraft mods and always used the Same Name (eg: HUD_ICON). Would it be possible to load that into the hud? And If none is available just a blank space?
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@SkylineGTRFreak If you can do this for missiles and the names too that can be specific to the planes, yes that would be nice (btw i can create the small image, but i would need a little help from you). Tagging @FoxtrotDelta about this feature.
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@TheSigui sounds good. I will try a sample when I get Home this weekend (or maybe someone else is faster)
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@SkylineGTRFreak i'll need a low-poly version of the plane, to modify it in photoshop then... Would be interesting to have those perfect computer graphics and a e s t h e t i c s lol
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@TheSigui just saw the tag, too many developments to follow. how can i be of service?
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@FoxtrotDelta Well since you are working on many projects by now, i'll just create the small icons in ps and give them to you so you can include them to your models when everything in the HUD will be operational.
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@TheSigui sure. You want me to put those icons in the dials? Where else would those icons go?
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@FoxtrotDelta said in [Script][Vehicle] Fighter Jet improvement mod (RDE):
icons
Just additional Texture in .ytd
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@FoxtrotDelta I agree the HUD would show too much info with these features on smaller screens tho.