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How to make weapons affect enviroment fx ?



  • Hi, i'm new here, but i've been messing with the game files a bit, and found some guns have a dirt,sand and water FX in their meta brackets but with not visible effect.
    i know the mingun casts dust off and makes water fly off, so i would like to add this dust disturbance to the .50 cal sniper and turrets,as well as RPG on launch like in real life. and if possible add the visible shockwave from water explosion on land for the explosive.

    Can anyone talk me through or point me in the direction (links etc) i should go ?
    Thanks


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