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Ped models possessed by dark forces, exorcism required

  • Howdy y'all,

    I've been making models for the RDE team for a while. Or at least, attempting to. I made two spinoffs of s_m_m_fibsec_01, one that would look more like an office worker responding to a chase and another who looks more like an actual field agent.

    They were made in zmodeler3. I had the right skeletons, I renamed the .yft to .global, and didn't do anything stupid like delete polygons. Skeletal was checked off on export, and Zmod gave me the successful export message. I literally have no idea what went wrong.

    In OpenIV the models look normal.

    But in game they look like a bunch of triangles slapped together, as if it were in L2 detail level. It appears as though the uppr component texture covers the whole body. I don't know what that means but it may be relevant.

    I have screenshots and the raw files attached at the bottom.

    Any help would be a godsend. Thank you!!


    Example one

    Example two

    Example three

    Example four




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