[SCRIPT] [RELEASE] [WIP] - Grand Theft Space
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@sollaholla Ok, wow, I just can't wait. Looks so good.
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@Jbox9999 Thanks, bro. We're working hard so that means a lot.
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@sollaholla No problem man
. Well, as we speak about that the mod wouldn't have gotten far without my DLL, do I smell early access? jk
Keep up the good work. Can't wait for the release.
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@Unknown-Modder I'm thinking about some kind of closed beta, we'll see
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If anyone has contact with @Meth0d and can ask him to contact me when he has time that would be awesome.
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@SkylineGTRFreak
If we use this we can have the shuttle in the middle of the island on the white mass,wanna use it or ? still needs NPC's and the other side needs to be grassed up.
Album http://imgur.com/a/Enqgt
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@JRod Not sure if he told you but the gantry is finished. Is there I way I can use this map to setup the shuttle and everything?
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@sollaholla I already have it,the map is still not finished,still have to fully cover it with grass,add lights,guards,and some small details. once I'm finished I'll send the map.
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@JRod said in [SCRIPT] [WIP] - Grand Theft Space:
@sollaholla I already have it,the map is still not finished,still have to fully cover it with grass,add lights,guards,and some small details. once I'm finished I'll send the map.
Looks gorgeous, mate. Cant wait to get it setup with the script.
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@sollaholla Glad you like it
does anyone have any idea if it's possible to break the game's limit of props ?
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The map is finished.
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This looks amazing
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@JRod @sollaholla nice,
but don't take it bad, using the v3 of my mod is not a good idea.
i've made better landscape for V4 so no need to put 50K grass object to hide the detail wich is a bad idea for low config. And about the flat part, I can make object for that instead of putting hangers where you only use the top, also i can make a bigger flat part for the build that @SkylineGTRFreak made, etcAlso if i've time i guess i can make an island specially for this mod wich would requir lot less prop ;S
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@Shaezbreizh Sounds good,yes please do it,this map has gone to 1600 prop but the grass does make it look really cool.
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@JRod Amazing realism and detail. Does it have a bunch of orange lights for when its night? also about the grass Why not just make it gravel, it looks like a man made island anyway
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@hetake07 orange lights ? I'm going to make 2 versions,one with grass and the other without.
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This post is deleted!
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@JRod I can tell you really focused on every detail for this. At night time, several spotlights are used to light up the shuttle, and small orangish lights are used to light up the launch platform. Im not sure if its that they are orange, or if they just aren't florescent lights. here is a picture of the nasa launch zone at night https://www.nasa.gov/sites/default/files/images/649121main_1981-03-05_full.jpg
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@hetake07 Well the only colored lights that i can find in the game is red and blue and of course white,the other problem is that the lights don't seem to load from far,only when you're very close to the base.
And I'm having a hard time removing the grass without messing up the map.
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@JRod I know what you mean. I don't know the limitations of the program your using to make this because ive never made a mod before, but the majority of lights in gta5 aren't props. I see orange lights in gta all the time. There are two kinds I can think of that can be useful for this.
- environment lighting. These are loaded first and can be viewed from a distance. If you can find the code for one You can edit its size, brightness, and color. (I would look for mods that help with vehicle under glows to find the necessary code)
- Textured lights. These are just flat planes with textures that are told in the code not to cast shadows an to emit light. These will be visible as soon as the texture is loaded.
Both examples can be seen in this screenshot. Look at the roads for the environment light, and look at the buildings for the texture lights.
https://i.ytimg.com/vi/MbK9uQ8qj6w/maxresdefault.jpgI hope I was able to help even a little.
Also is the shuttle going to be NASA, or is it going to be some funny parody name like FIB
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@sollaholla Have you tried the latest build of NoBoundaryLimits yet? I need to know if the collision bug is fixed for you as well (I sent you messages on GTAForums but I don't know if you have already read them).
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@Unknown-Modder I haven't seen them but, I noticed 0 issues. I was even colliding with some of the ships and exploding
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@Unknown-Modder I sent you the dev release bro, have a look at the alien planet scenario / mission, but don't go to space without making sure you're in a plane / ship before-hand.
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@sollaholla Awesome! Thanks
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Guys I'm going to have to apologize for not going to be removing grass from the map,it's a pain in the ass i keep deleting other objects by mistake all the time so i just gave up.