swap "s_m_y_cop_01" with "s_m_y_blackops_01"
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Hi there, im new here and im wondering if i could swap between 2 models originally ingame
so instead of the cops patrolling the street, there will be tough-blackops-guys walking around
actually i did, and it looks fun. but now i want to add "cop_shoulder_radio with belt" to "s_m_y_blackops" guy. it started confusing me so i dont really know what to do now
so is this possible?
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first open the model "S_M_Y_Cop_01" in openiv
see the name of the belt (Like Accs_blablabla)
then close the model viewer gui
Right click on the S_M_Y_Cop_01.ydr (or whatever the models are) and click Export to open formats
Next you should do the same with Black ops , and export it to openformats
Find the belt model inside extracted Cop and replace it in Black ops folderIdk how to really say it lol
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well mine doesnt have any YDR file
just an .YDD file containing bunch of 3D props like Armor, Radio, Belt with gun,..
what inside that YDD file is the thing I need
but how do i open it up? then swap it with the other? then rebuid it?
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Export it to open formats (Right click , Export to open formats)
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thank you so much.
and just one last question, i exported, i swapped, everythin is good to go, but how do I pack it up again so we can have a .YDD file?
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@manhthieugia95 click on a blank space in openiv and click "Import openformats" select your file (not the folder , there should be a file , i forgot what the extension was) and it should import it
Then later in YTD replace the textures
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