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[Tutorial / Zmodeler3] How to Make Real-Mirror of Vehicles



  • [Tutorial / Zmodeler3] How to Make Real-Mirror of Vehicles
    ※ this point, edit the angles of vertex-normal.
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    [1] select the vertex of a mirror
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    [2] move the pivot to right poision (check viewports - top, side, back)
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    [3] commands bar > normal section > 'Project normal out from pivot-helper point'
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    [4] axis > local & X mode / and click the screen : back > side > top
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    [5] axis > local & Y mode / and click the screen : back > side > top
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    [6] axis > local & Z mode / and click a screen : back
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    done!
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    ※ i recommend the angle from the last picture ( picture [6] )



  • @dsawdsaw sure this will be very helpful man :D good work



  • @Frazzlee thanks ^^


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