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[Project?] A more lively GTA V world



  • Here we can talk about what scenarios/events could be added to the GTA V world to make it more... well! Lively. Immersive. Interesting to play while keeping it realistic.

    Long ago I started a little personal project with this objetive, but dropped it in favor of smaller projects. Maybe I'll pick it up again, I don't know. If I do (or someone else!) this thread would be of much help contributing ideas for it.

    For now I just wanted to talk about the thing.

    General idea

    We can all agree GTA V could have a little more life in its streets. Here I list some events/scenarios that could happen around the map and would be cool to see.

    All of them would be scripted and would happen all by themselves, without players triggering them. They should blend perfectly with the world, appear to be a natural thing to happen ingame. Kind of like people smoking in the streets, the garbage trucks at dawn or cats running around at night.

    Here's what I would like to see. Feel free to post your own ideas!

    Scenarios

    • Cops
      It would be very nice to see some cop cars rushing through traffic from time to time, apparently trying to get to an unknown emergency. Or a cop van driving some suspects to a nearby police station. Even cops joining a patrol from a police station would be a nice addition!

    • Criminals
      Some criminal activity would be nice to have. Carjacking, actual police chases (not the shitty default ones), someone robbing other peds or even you, even kidnappings! Watching a black van pull over in front of someone and forcing them to the back of the van then getting out of there would quite add some ambient to a city that's supposed to be full of gangsters and bad people in general.

    • General
      People entering/exiting stores. Maybe I have never noticed it, but I actually have never seen anyone enter or exit a store except me.
      People parking cars or leaving with them. This is already in the vanilla game, but poorly done, as its really repetitive and exclusive to a few spots.
      Working bus stops with peds entering the bus or leaving it, as basic as it sounds, would make the world feel much more alive.
      Some air traffic would also leave a nice sight. I haven't seen any helicopters around sandy shores or the highway. However I have to admit, planes landing/taking off already exist ingame and they're nice enough for me.

    • Racing
      From my scripts you may have noticed: I'm a fan of street racing. So I'd like to see more racing-oriented scenarios.
      Tuned cars driving around, specially at night would be an awesome sight. Or racing! That'd be cool too!
      Street races where you could participate would be nice. (I coded a script for this, but it doesn't add livelyness to the world, as its always manually triggered).


    We can also share some mods/scripts that help giving the world more life. I'll mention some of them to get it started.

    Keep in mind: this list is about stuff that happens independent of the player. It may contain player-centric content too, but still adds to the world even if the player doesn't do anything. Scripts that require explicit player interaction to work are not listed.

    World of Variety - The king. Enhances the entire world's population.
    Realism Dispatch Enhanced - It enhances the police presence in all of the game world, from patrolling cops to parked cop vehicles where they make sense. Also enhances the Wanted system but that doesn't apply to this thread's goal :laughing:
    Towing Service - Towtrucks that collect broken down vehicles and take them away.
    Drag Meets - My love. Adds working drag meets around the game world. They play themselves without the player's input, but players can participate if they want.
    Locked vehicles - Locks parked vehicles. Its intended for the player but hey, it probably works for peds too, in case any ped tries to get into a car.
    Real Paramedics - Replaces the game paramedics and allows peds to be revived by the new ones.
    Crawl Injury - Makes ped crawl instead of writhe. Not really an objetive enhancement, its up to you if you prefer them crawling away or not when they're disabled.
    Grand Theft Auto - Carjackers!


    If someone wants to try out the old, incomplete script I mentioned, you can get it here.
    It spawns towing trucks with cars attached, random rushing cop cars/ambulances, and generates accidents if it's raining.



  • Very good thread, no point in arguing that GTA V world is a bit stale and static, but from what I know about modding, adding whole lot of events independently going on in the world could put some hard strains on memory and game performance as a result.

    I would go about this a little different way, like add more activities for player to participate which would fire scripts only on interaction, that would be safer IMO.

    Great example would be one of my favorite mod: Impromptu Races. You interact with random ped, start race, cops may chime in, some traffic events like car crashes and etc while you blitz by them, it all contributes best for world to feel alive in these circumstances.

    The mods I'm personally more interested in, are open-world small and easy jobs, like:
    https://www.gta5-mods.com/scripts/random-hitman-mission
    Setup really well, plus very easy to configure and tweak to your liking, had a lot of fun with this mod

    Also bank robbery .lua script mods, I have also tweaked them, they are lacking some immersion, but still seeing how peds react to robbery, screaming and running away, cop chases and etc. It's not only makes world a little bit more lively, but also can entertain you in the process.

    My personal ultimate goal is to work on The Transporter themed mod, where you can get odd jobs delivering different types of cargo (from items like cases, people, dangerous stuff, drugs, etc) while chased by criminals, cops and other competitors. It could have some features from The Red House mod like being open-world and easy to access, also got some interesting ideas from Go Postal Deliveries (which is pretty awesome), some more randomization, events and stuff, it should all work out.

    Anyway, just my two cents, curious what ideas other people have about improving game world.



  • @Forrest-Gimp

    no point in arguing that GTA V world is a bit stale and static, but from what I know about modding, adding whole lot of events independently going on in the world could put some hard strains on memory and game performance as a result.

    It really depends on how it's coded, not all of the events would be running at the same time. A script would only need to take care of a police chase if it is actually happening and the player can experience it, then despawn without issue when its too far from the player.

    Same with any other scenarios.

    I would go about this a little different way, like add more activities for player to participate which would fire scripts only on interaction, that would be safer IMO.

    That's certainly the more CPU frienly way, manual triggering. Most scripts use that. But then, I still have my problem unsolved: the game still feels empty in general.

    Take a look at Drag Meets and its intended effect on the player's:

    You're driving down sandy shores and you notice, Trevor's Airfield is not as empty as it usually is.
    What's happening in there? What are all these cars and peds doing in there?

    Wow! There's a full-on race event here! People are racing each other! And its not like I, the player, forced it to spawn or anything. It just was here. People having fun by their own devices!

    Then the player wonders if he can stop by and watch the races. He discovers he can bet on the racers! And starts being part of the event, betting, gaining and losing money. He might even try and have a race himself if he thinks its car is good enough to stand a chance against what he has seen.

    And, when the player gets bored and leaves the place to do something else, the people having fun racing will still be there. Doing their thing. Regardless of the player's presence. (Until the player is too far away that the entire Meet despawns, but he won't see that :laughing: )

    That's the idea I'd like to be more spread out in the game world. People doing stuff. Actually doing something. Not driving around randomly, sandboxing on the streets like they're living in Skyrim.

    The mods I'm personally more interested in, are open-world small and easy jobs, like:
    https://www.gta5-mods.com/scripts/random-hitman-mission
    Setup really well, plus very easy to configure and tweak to your liking, had a lot of fun with this mod

    Mods that add new stuff to do are always great, I've had fun with these too. By their open nature they allow you to achieve the goal in any way you want. You could snipe them, you could reunite your gang and outnumber the guards, you could run them over with a fast car.



  • @Eddlm Couldn't agree with you more. The lack of life in a big detailed map like this is, well, meh. From launch I've always wanted something like this. In a nut shell a.i scenarios, events and NPCs reacting to the world they live in. Without being trigger by the player.

    At present, as a player. I feel disconnected from the world. I think that's why players like lspdfr so much. As it gives you the feeling that its an actual working world, where npc events are happening.

    What I'd like to see (some you mentioned already)

    • Increase to ped population
    • Ped collision - ability for peds to bump into each other and get run over. With a chance value of fighting each other.
    • Shark attacks
    • Muggings, jackings, arrests, police foot pursuits
    • Highway speeders switching lanes trying to get through traffic
    • Gang members do drive-bys

    GTA comes alive has lots of ambient events but the last time I tested. It stuttered when loading events. Also it uses advanced hook.

    For this project to work. It would have to run smoothly without taking too much system resources. Maybe blocking R* scripts that don't work well. To help with that.

    Did you want this to be a solo effort or group?


  • MODERATOR

    @Cass @Eddlm :) Some great ideas there!

    to add:

    • protests by anti-globalist peds holding protest signs and all, in front of certain buildings with SWAT teams standing by just in case (random event for 3 or 4 set locations?);
    • troops of wild dogs roaming at night (23:00 - 05:00) and attacking peds, when killed paramedics drop in to check and after that the coroner comes to collect;
    • hunting parties in the woods hunting for and shooting at bucks, rabbits, whatever. Don't stand in their line-of-sight...;
    • random stoplight streetraces in the middle of LS (during day/evening, controllable thru ini file which models /peds and what neighbourhoods? Eg sportcars do this in the mory wealthy areas and lowriders in other parts);
    • those streetcorner vendors from IV sitting roadside selling shitty portraits and city sights;
    • volleybal matches ft. girl peds in tiny bikinies on the beach;
    • peds fishing at the pier;
    • peds washing cars / bikes / bicycles in front of their homes;
    • garbage dump trucks that actually gather garbage;
    • more bums in alleys warming themselves by an oildrum fire;
    • stormdrains and highway overhangs ft. bums hanging out /w signs "will work for food";
    • groups of mexicans waiting to be picked up by a truck to work in construction;

    ...



  • @Cass

    Did you want this to be a solo effort or group?

    I usually steer into Solo territory, I'll try to make an exception with this project. My current plan is to, sometime in the future, code a script that acts like a framework where adding self-contained scenarios would be easy. Then add basic scenarios and set up a github or something, so people can contribute.

    Pretty nice suggestions, I've specially liked

    peds washing cars / bikes / bicycles in front of their homes
    peds fishing at the pier

    because these are easy to do (script-wise) and would provide totally new content to the game. If there's an animation/scenario for it, both would be very simple to add.

    Shark attacks

    That would even be possible without scripting, setting up ped relationships and finetuning shark spawns. I think @mkeezay30 's GTA Realism features this?

    hunting parties in the woods hunting for and shooting at bucks, rabbits, whatever.

    That would really add "life" to the countryside.

    groups of mexicans waiting to be picked up by a truck to work in construction;

    This one gave me an idea. What about the contrary? Force peds who are working to stop working and leave the place at late evening or so?

    It also reminded me that I tried to make working bus stops sometime ago, they worked well but had problems with bus alignment



  • @Eddlm Wish you luck on your endeavor. I'll do some research. Post anything that might be helpful to you or others.



  • There are so many scenarios which would be great to have them in GTA V
    something like:

    • construction sites
    • broken streetlights and maybe workers repairing them
    • Some Festivals on big squares and places
    • traffic jams on the highway at certain times
    • maybe rare housefires where the road of the affected buildings is closed
    • VIP escorts for famous people or politicians
    • big parties in houses
      Yes, that would be some scenarios, I'd like to have. :smile:


  • I would like to see more Standing ped animations (And walking too)
    for example Some people eating hot dogs (Or other food) , more people with coffee and beer (+ Walking peds with beer) , People doing Tai-Chi in Koreatown (Basicly something similiar to Saints row 2 , aka Action Nodes)
    And would be dope if there would be an Gas station explosion then people would be like "Oh my god!" some will run , some will stay and watch , others will call the fire departament and some people would even record that with their phones etc



  • @ReNNie I like these

    peds washing cars / bikes / bicycles in front of their homes;
    garbage dump trucks that actually gather garbage;



  • Mexicans really need some love, aaand it gave me an idea... Do you remember mexican mariachi in tornado chase in one of Trevor (immigrant hunters) missions? Would be cool to see those mariachi driving around (maybe in the south only?) in cabrio lowrider cars with loud music, would be nice sight, eh? =)



  • @Forrest-Gimp
    mexican mariachi in tornado can be found near gay club in vinewood, next to the highway near sandy shores and next to stores near military base.

    @ReNNie

    groups of mexicans waiting to be picked up by a truck to work in construction.

    In the mornings there are large groups of labourers waiting to be picked up for work all around the city. In the country you can see workers in the back of pickup trucks driving around.


  • MODERATOR

    @Cass hmmmm maybe I should play more instead of mod the crap out of V :imp:

    On that note, many thanks for clearly stating what values to change in the gameconfig.xml for more ped and veh density in your LS traffic mod. Already a big improvement! Next up I'll do some changes in popcycle and then I'm good to go for now.



  • No problem. I'd like to be able to stream peds like vehicles. I would take peds over vehicles any day of the week.



  • @Cass
    For real? Gotta check that out ASAP, never noticed single mariachi after that mission... I thought I've seen everything in LS this far, thanks for the tip btw!



  • I'd really like to see Ambulances and EMS in general responding to their call ;)



  • Some npc doing wheeling with sanchez and manchez in Davis and Rancho would be fun :)



  • @Eddlm More hookers on the streets of LS. We need more.



  • @Eddlm Well, I do have a few suggestions. This may be considered bumping but I'm guessing you're still working on this, right?

    • Reactions on different weathers (Some peds dying from heat stroke when on extra sunny, peds using umbrellas [current umbrella mod is too buggy], putting umbrellas on head when raining, etc.)
    • More, and I mean MORE marine and land life because the sea and land is too empty to begin with. We need schools of fishes, groups of monkeys, deers, etc. for they aren't really utilized much imo.
    • Cop/Towtruck/Delivery/Heist/etc. missions and more random events like store robberies, bank robberies, and the lot.
    • The ability to throw ground items like bricks, rocks, etc. not just for the player but for the peds too!
    • An internet cafe, and bowling, everything V lacked from IV

    Alright that ends there for now. I really hope you're still working on this bro!



  • @Stryfaar

    Well, I do have a few suggestions. This may be considered bumping but I'm guessing you're still working on this, right?

    I'm not working on int yet but I plan to, the thread is always open for suggestions.

    • More, and I mean MORE marine and land life because the sea and land is too empty to begin with. We need schools of fishes, groups of monkeys, deers, etc. for they aren't really utilized much imo.

    This would be possible modding the game's popgroups, no scripting required.

    • The ability to throw ground items like bricks, rocks, etc. not just for the player but for the peds too!

    That would either require creating new weapons out of a lot of props, or scripts. The second option couldn't affect NPCs as the prop wouldn't count as a weapon and the NPC would not know what to do with it.

    • An internet cafe, and bowling, everything V lacked from IV

    It would be nice to have that, but that's out of the scope of the project. Too complex, and implies modding (new map)



  • Very GOOD !
    some airplanes are flying in low altitude !
    some airplanes are crashing from sky to a street ahead of us !
    some cars are driving in unnormal
    some people are doing something in corner of silent places !
    very emergency cars are going to a place



  • Also got one or two suggestions:

    • Prisoner Transports leaving Bolingbroke
    • Traffic Stops - remember the ones seen in Liberty City on Columbus Avenue and on East Borough Bridge?
    • way more Taxis arriving/waiting/leaving at Los Santos International - currently, you can only see one or two taxis pulling out of two of the taxi stands

    One idea crosses my mind since I saw the first the major construction sites in the GTA universe: 'breathing' construction sides.
    Now, I don't want the NPCs to build the High Mile CLub in Downtown LS ... I'm talking about construction sides with some action happening - trucks arriving/leaving the scene, bulldozers roaming around, workers carrying building material or even moving cranes and so on.

    @Cass In what way is that possible through vanilla edits? Looks like you're the expert on this :P



  • Ideas:
    People doing suicide sometimes
    Police actually arresting Character/NPC's
    Gangwars (Gang VS Gang)
    Cops chasing other pedestrians More Realisticly and trying to push them of the road/stop them and arrest them
    Movie Recording in Movie studio (for example add some clowns , astronauts or whatever and add some animations to them)
    Broken cars
    People "Exploring" , for example some people would look everywhere like they are new to LS/Blaine county



  • @Eddlm
    Is there a way to change the NOS sound? like which .wav file it uses? ..I've made the same nitrous squeal from

    Fast & furious and would like to use that ^^, thank you



  • The first idea to this would be to have an script to auto unload maps when the player is out of reach for some distance to remove the load on memory,and allow more regional maps during a single play through.
    i remember someone mentioned they would add this function to their own mod, but never saw anything like this coming through.
    i was doing for myself a publice service "mod" map,to add people repairing light post, manholes,working the sewers, cleaning windowns in skyscrapers and a busy metro,but as soon as i reached ~200 something,it was too much peds for the game to handle at a single time (plus the ones in game).


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