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[Vehicle][Released] Predator Drone with Hell fire Missiles

  • This is just a sneak peak at my upcoming, General Atomics MQ-1 Predator Drone, converted to gta 5 by Me. it shall feature 2 hell fire missles, and if combined with the predator Missiles script, It shall be an awesome Mod. Stay Tunned, Upload in 1 or 2 days. may be sooner.

    Features Current: v 1.2
    Realistic Airspeed of 135 mph
    Hell Fire Missiles
    Targeting POD
    Real life Dimensions scaled accordingly.
    Landing gear animations.
    4 different Sirens
    Complete Lods
    Near perfect collisions
    custom settings.
    Custom handling for realism
    2 USA Hell Fire Missiles
    script available for first person Target ( by CamxxCore )
    Twin Blade (2 Blades) Propeller
    Near perfect collisions
    Led effect on Targeting pod for night time.
    Realistic damage and Deformations
    Burn textures included
    Wheels get damaged miss aligned punctured on hard landing.

    Work in progress Picture
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    Picture of released Mod.
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  • aaaaay lmao, are you planning on doing the Reaper as well? That's something I wanted to do, but as you're already working on the Predator I figured you may do that too

  • @SkylineGTRFreak in that case. Predator Mine, Reaper yours? how about that?

  • @FoxtrotDelta I can set up an add-on file of a functional Hell-fire missile if you are interested : D no need to replace any other props.
    and there's converted hellfire missile model in the site,just need to get his permission or you can convert one yourself : P.
    However remember to make the missile low poly since it's largely spawned during a dog-fight or in combat situation

  • @Elope I shall be releasing a basic, Beta version today. and keep working on fully functional update for the next week. there is a predator script already. i contacted the author but he seems busy, did not reply. i don't have any experience in changing scripts parameters. i want the script only to work while in the Drone. not while on foot or otherwise. this is the script i am talking about.


  • @FoxtrotDelta What about a truck LOL
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  • @FoxtrotDelta Can you maybe make both UAVs Multy livery support 0 0?

  • @Elope https://www.gta5-mods.com/vehicles/wing-loong-uav-ucav-add-on check out this chinese Wing LOONG.
    well i don't know how to do multiple liveries yet. and remapping is a pain in the....

  • @FoxtrotDelta Yep,I saw it ,so I went here to show you the truck lol
    Ah,by the way the collision is kinda buggy?for both two UAVs
    The collision is missing in the head ,and it's not perfectly matched to the upper body

  • @FoxtrotDelta Ah,and the blurred propeller is also not working by the way

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  • @Elope I second this, I can walk straight through the body :/

  • @SkylineGTRFreak @Elope i am on it. The chinese drone is okay. the predator Has the chassis collision issue. hmm. will solve it tonight. Thanks :)

  • @Elope Truck ey? why not. A flat bed Military one. in future, when i get to vehicles :)

  • @FoxtrotDelta Good Idea !
    And I‘m working pn a more accurate texture for the chinese one and a CBP livery for skyline's MQ-9
    Might send these to you guys to include in the download maybe ? : D
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  • @Elope Sure thing :) or you could release it as your own livery Mods? its upto you. either way i shall mention your name in credits :)
    And i Might make the CH-4 CHinese one also.

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  • @FoxtrotDelta Nah,too lazy to release it by my own,and there's sledom people visiting the livery section anyway ;P

  • @Elope yea that is a point. i'll include the files along with the Credits when you do them :) no problem. i like the skin you propose for the Reaper.

  • @FoxtrotDelta @SkylineGTRFreak Would be best if you guys can give me a template...It's so hard to get the pattern on to the wing in the proper place since I dont know where the wing is on the texture lol

  • @Elope lol. i didn't make a template. i will do it. as i am currently working on fixing the collision problem on predator. and trying to figure out how to give burn effect!

  • @FoxtrotDelta Check out Yoha's tutorial ?

  • @Elope he made a tutorial for Burn effects?

  • @FoxtrotDelta well, for one make sure you have a UV map on the second UV channel.

    To easily do that, go to Surface->Mapping->Edit UV. Click on each object and use following settings:

    Edit UV Channel map #1

    Generate New

    Copy from channel #1

    Everything else not selected. ->OK

    Once done, just switch one window to UV mapper view and back to normal window. (Otherwise ZM3 might get laggy)

    Now toggle on the "Burn" button on the "Structure" tab. Your model should be all black now.

    Go to Surface->Paint. The "Paint..." Tab will have an arrow symbol to the right. Click on it (it should have RGB selected. You want to select B.)

    Now The left symbol should be "Paint vertices to select color". Again click on the right arrow on the top right. Color: Black.

    Go to vertices mod and select all of your model. Press "fill selected" on the paint vertices options window. Your model should look normal now.

    Now select color: white. You now have the paint tool and can draw anywhere on the model, so to say. Anywhere you draw, it should become black. Those parts will get the burn effect later in game.

    Hope it helped

  • @SkylineGTRFreak Awesome! trying it right now. Much appriciated :)

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