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Downtown buildings guide (FIB, Maze Bank, etc) from 10K object list for Map Editor



  • Tried my best to go through the object list here https://www.gta5-mods.com/tools/object-list-10k and find only the main Downtown area buildings for easy access to those who just want to mess around spawning the main buildings from that area and need quick access to them.

    Obviously you need Map Editor, and also Object Spawn Unlocker for this to work, and just append this list to your existing ObjectList.ini or to an empty one. There's no need to validate in Map Editor you just have to be in the downtown area for these to all spawn and not give you Invalid message instead, best way to ensure everything spawns from the list is to go to the plaza of the Maze Bank building in map editor and begin prop spawn there.

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    Spawning these in the downtown area is easy but if you want to spawn them someplace else and have them stay there its a bit trickier, you need to stay in the downtown area to spawn a building from there and then you can go back to where you are placing it, but you can copy a building placed outside of the downtown area via current entities menu and if you prop spawn it or one before/after will sometimes work as well but if it suddenly gives you Invalid message then just go to downtown, spawn from there and go back.

    Also if you place these outside of the downtown area, and save the map, you have to first enter the downtown area to properly load them all again the next time, even if they are not located in downtown, that way you avoid having multiple "unknown props" clogging the current entities list, and they'll actually spawn.

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    Heres the list, sucks theres no collision on any of these props, but these are still good for scenery/messing around with the look of the city. Its good advice to save often when working with these huge building props, I've had several CTD's and map editor sometimes stopped working and I had to restart, couldn't save my current map changes, the props can be very unstable sometimes.

    dt1_02_w01=324596106
    dt1_02_ground=949462560
    dt1_02_groundb=-1555546936
    dt1_02_ground_ns=828668387
    dt1_03_build1x=-180177302
    dt1_03_build1_ns=1372382399
    dt1_03_build2=1123985070
    dt1_03_build2top=1993035863
    dt1_03_shadow=-188208284
    dt1_04_build=47268668
    dt1_05_build1_damage=-1404869155
    dt1_05_build1_damage_lod=-519800699
    dt1_05_build1_h=-842986252
    dt1_05_build1_repair=251575206
    dt1_05_build1_repair_slod=-1732012867
    dt1_05_build2_h=-1019746905
    dt1_05_carparkshell=1258133810
    dt1_05_carpark_details=-311790659
    dt1_05_carpark_reflect=-442611869
    dt1_05_ground=1049412812
    dt1_05_rubble=1655416315
    dt1_06_build1_1=-1764557739
    dt1_06_build1b_1=571420283
    dt1_06_build2_1=-2133231996
    dt1_06_build3_1=-966841591
    dt1_07_building2=337096805
    dt1_07_grounda=1923610034
    dt1_07_groundb=1543260251
    dt1_08_ground2=2073386992
    dt1_09_building_01=1197659532
    dt1_09_building_03=-1805127787
    dt1_09_carpark=895009449
    dt1_10_build1=-1484490538
    dt1_10_build2=-1722950551
    dt1_10_build3=-1962983476
    dt1_11_dt1_tower=1831850105
    dt1_11_build_logo=1176479209
    dt1_11_dt1_planter=-2036231390
    dt1_11_dt1_planter_lod=748349777
    dt1_11_dt1_plaza=-453592661
    dt1_11_dt1_plaza_gr=1468548523
    dt1_12_build1=1581450952
    dt1_12_build2=-1945771443
    dt1_12_build3=270133879
    dt1_12_build6=-1554050817
    dt1_13_build1=644992615
    dt1_13_build2=895183930
    dt1_14_build2=-1863326819
    dt1_14_build3=-1573485014
    dt1_14_build4=1972645094
    dt1_15_build1=1588544994
    dt1_17_build1=1103057138
    dt1_17_build2=1437432014
    dt1_18_build0=1785071381
    dt1_18_build1=1410259559
    dt1_18_build2=1622668217
    dt1_18_build3=845747996
    dt1_18_build4=997271852
    dt1_20_build1=-496113701
    dt1_20_build2=-1294038851
    dt1_20_build2b=-1963785100
    dt1_20_ground=-1901011545
    dt1_20_ground2=724661570
    dt1_20_sc1=-221252776
    dt1_20_sc2=-1116632932
    dt1_20_sc3=-819713023
    dt1_21_b1d_y1=563129543
    dt1_21_b1_dx10=-595809277
    dt1_21_b1_dx11=-2038628351
    dt1_21_b1_dx12=-1186011740
    dt1_21_b1_dx13=575027093
    dt1_21_b1_dx14=318249209
    dt1_21_b1_dx3=-1394484560
    dt1_21_b1_dx4=1911907544
    dt1_21_b1_dx5=-2144337587
    dt1_21_b1_dx6=1231754180
    dt1_21_b9_d1=-709132917
    dt1_21_beams=-877143556
    dt1_21_beamx=613026827
    dt1_21_build09=-1364076223
    dt1_21_build09d=1699294122
    dt1_21_build1=-987364809
    dt1_21_build1z=561364943
    dt1_21_gd1_d002=805852462
    dt1_21_gd1_d002_d=-870499758
    dt1_21_gd1_dz1=-1109112412
    dt1_21_gd1_dz2=-2002034897
    dt1_21_gd1_dz3=-1701870853
    dt1_21_gd1_dz4=-555316236
    dt1_21_gd1_dz5=-314955621
    dt1_21_ground1=-1159699521
    dt1_21_ground2=-1407597006
    dt1_21_sbar1=1316026482
    dt1_21_sbar2=590651910
    dt1_21_scafa=-434083634
    dt1_21_scafc=393202536
    dt1_21_scafd=87140076
    dt1_21_scaffold_01=-1196434326
    dt1_21_scaffold_02=1551377404
    dt1_21_scaffold_03=-603938041
    dt1_21_scaffold_05=-431368
    dt1_21_scaffold_06=-1556106870
    dt1_21_scaffold_07=590754161
    dt1_21_scaffold_08=360420860
    dt1_21_scaffold_09=1189148870
    dt1_21_scaffold_10=-1324594173
    dt1_21_scaffold_11=-1069946274
    dt1_21_scaffold_44=-494327556
    dt1_21_station=-944010143
    dt1_21_top_shell=360847876
    dt1_21_unf=997034861
    dt1_22_bldg1=-1142159817
    dt1_22_bldg1b=-1451234319

    Hope this helps if someone just needs a list of all the downtown buildings or help in how to spawn them and load them properly. The fact that you have to be in the local area of the group of buildings you want to spawn props from is a real pain in the ass, obviously dt is downtown but I don't know what all the other ones are, but usually most of the building props in the game follow this name scheme (xx)_(#)_build1,2,3 etc


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