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The other popcycle



  • Aside from the popcycle.dat we usually use to modify, there is also one stored in common/data/levels/stripped. It is much simpler, as you can see below. How is this one used differently than the one stored in update/update/common/levels/gta5?

    POP_SCHEDULE:
    POP_Group_A
    //Weekday
    //
    // #Peds #Scenario #Cars #prkdcrs PercCopCars PercCopPed _GROUP_A VEH_BOATS VEH_BORING NATIVE_ZON_ONLY COPS NET_COMMON NET_UNCOMMON
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    100 100 3 3 3 0 100 0 0 0 0 0 0
    END_POP_SCHEDULE



  • the one in stripped is propably the Old version of the file
    it might not work on newest patches


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