Zmodeler3 Remove rust/metal/dents from one vehicle?
I want to remove the rusty metallic dented look from the Cuban 800. I'm sure I could change/remove the textures in the vehshare but I only want it to affect one vehicle. If I changed it there it would affect the other rusty vehicles.
Whats the easiest way to do this in Zmodeler3? Tried a number of things but nothing so far has worked.
@glennoconnell Try to open materials editor in zmodeler, select paint materials (they should have [PAINT:1] or [PAINT:2] in their names), apply vehicle_paint6 shader for this materials then open material properties and change textures in detail and specmap slots to vehicle_generic_smallspecmap from vehshare.ytd.