Log in to reply
 

[Tutorial / Zmodeler3] How to Make UV-Template (Livery-Template too)



  • [Tutorial / Zmodeler3] How to Make UV-Template Picture (Livery-Template too)
    it's just a way of render UV-Template to picture.
    sometime need UV-Template for the texture making,
    about the livery, body dirt, windows dirt..

    ....................................................................................................................
    [1] select all objects
    alt text
    ....................................................................................................................
    [2] select polygon mod > 'BY Material' u want
    alt text
    ....................................................................................................................
    [3] mouse right click Menu > Mapping > Edit UV
    alt text
    ....................................................................................................................
    [4] select UV-channel / Keep old mapping / uncheck continuous surface > ok
    alt text
    ....................................................................................................................
    [5] change a window to UV-Mapper
    alt text
    ....................................................................................................................
    [6] select Material
    alt text
    ....................................................................................................................
    [7] Render UV
    alt text
    ....................................................................................................................
    [8] Render UV > and SAVE
    alt text
    alt text
    ....................................................................................................................
    done

    ※ how to make livery-support, check @Faysal 's tutorial
    https://forums.gta5-mods.com/topic/807/tutorial-accepted-multiple-liveries-methode-for-any-car



  • Do you need to do the first tutorial before this one?



  • @TBM it's a tutorial about UV-Template only

    if u want to learn 'livery-support', check this tutorial.
    https://forums.gta5-mods.com/topic/807/tutorial-accepted-multiple-liveries-methode-for-any-car



  • When I click "copy by material" I get the error "Can apply on polygons level only. file:byMaterial.cpp line:282"



  • @TBM
    nothing about 'copy by material'
    [2] select polygon mod > slect by material

    maybe, u need right tutorial for livery-support
    use searching like this
    https://forums.gta5-mods.com/search?term=Livery&in=titles&categories[]=8&sortBy=relevance&sortDirection=desc&showAs=posts



  • @dsawdsaw I meant select by material. It was a typo, not that I did something wrong in zmodeler.



  • @TBM
    if u want select by material,
    have to select that model of material used first.

    sure, u got a error-message,
    when u didn't select right model or material.

    so i say, select all object first!
    and u must select a mod 'polygon'
    that's a reason-



  • This is my best result. Did everything exactly as you said in the tutorial. Either some important parts are missing from the tutorial or can you explain what has happened?

    https://gyazo.com/0e7367661b1c24129f584250b7dfce35



  • In step 7, how can I get the white background? For some reason I don't have it.


Log in to reply
 

Looks like your connection to GTA5-Mods.com Forums was lost, please wait while we try to reconnect.