Need help finding certain peds in OpenIV
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Recently, I have noticed a mod author releasing high quality peds, that I want to use to replace the lady peds who you play darts with at the hick bar. Only thing, is I have been unable to locate where they are. I started going through all the componentpeds.rpf from x64w.rpf archive, but they have alluded me so far. Anyone know the names of said peds, or at least have an idea how to find them?
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@eshenk If you can see them after or before you play darts, try this.. I think it still works. https://www.gta5-mods.com/tools/developer-helper
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And if you do find out, please report back
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@ReNNie Scored! found them in both x64v and x64e.rpf. They are named "salton". I replaced them with this mod -
https://www.gta5-mods.com/player/sims-4-female-custom-oc-add-on-ped-replace
Now I just need to replaces their voices with something more sexy, LOL.
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@LeeC2202 said in Need help finding certain peds in OpenIV:
@eshenk If you can see them after or before you play darts, try this.. I think it still works. https://www.gta5-mods.com/tools/developer-helper
Nice tool, indeed. But its naming convention is a bit strange. Like it will call a ped Hipster02AFY, whilst in reality it's called a_f_y_hipster_02. Not that I can't figure it out, but I wonder why the author went that route.
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@meimeiriver They might have just thought that the Name and number were priority and removed all the underscores to make the text string shorter.
I think I would have gone with AFY_Hipster02, same order but just compressed down.
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@meimeiriver It is ScripHookVDotNet's PedHash naming convention: https://github.com/crosire/scripthookvdotnet/blob/dev_v3/source/scripting/PedHash.cs#L531
The tool simply gets the ped's hash, casts it to PedHash and displays the name using ToString().
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@Unknown-Modder said in Need help finding certain peds in OpenIV:
@meimeiriver It is ScripHookVDotNet's PedHash naming convention: https://github.com/crosire/scripthookvdotnet/blob/dev_v3/source/scripting/PedHash.cs#L531
The tool simply gets the ped's hash, casts it to PedHash and displays the name using ToString().Mystery solved then.
Thx!