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Replacing Michael's House



  • Hi
    I find Michael's House in x64h.rpf/level/gta5/interiors/v_int_44.rpf/
    I am modeling a New house in Rhinoceros Software
    I want convert it to ydr and replace with v44_shell.ydr
    these are the house screen shots
    alt text
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    The Kitchen
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    The Entery
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    The Balcony
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    The Garage
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    Master Bedroom
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    First Floor Plan

    I Have Some Questions
    1.How Can I Determine Save Location (Michael's Bed)
    2.How Can I Determine Jimmy & Tracy's Bedroom
    3.How Can I Determine Garage Location (Save Car Places)
    4.How Can I Determine Tv Room and make TV to Work
    5.How Can I Make Collisions .
    6.How can I Forcing The Doors to open And close when a person collide to them



  • @GTA-Elit I'm not sure that this will help, but I'm sure that if those features are available (and it's a big if) it would be in zmodeler, the program needed to convert mods to GTA.



  • You used GIMS EVO V to convert the models.



  • @cyberzone2 right... but still, what's being asked seems quite complicated and probably can't be done, though I could be wrong and perhaps there is a workaround, like using a script.



  • @cyberzone2 said in Replacing Michael's House:

    GIMS EVO V

    Is that a software or script ? How can I download It ?





  • In Z Modeler I just replace the model with v44_shell.ydr that mixed wit exterior of old Michael's House How can i find The exterior map of Michael's House
    For Collitions I have To edit v_michael.ybn & hi@v_michael.ybn I am not trying yet Z modeler can open it or no .



  • Finally I Complete the modeling of the house
    These Are some Pictures Of the house
    1.Main View
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    1. Back View

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    3.Inside view

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    4.TV ROOM

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    5.Jimmy's Room

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    6.Tracy's Room

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    1. Michael & Amanda's Bed Room

    alt text

    8.WC & Bathroom

    https://img2.brain3.photobox.com/722508043168162878d4b26a33caba91c0dac5fa8a401c369fb10671fd45727d152826cb.jpg

    1. Living Room

    alt text

    10.Dinning Room

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    1. Kitchen

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    1. Stairs

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  • Wow! You are so talented! When will it be released?



  • Good luck bro , looks awesome



  • @GTA-Elit why are you using old computer and television models? Why not pull models out of GTA? Those TV and computer models are much more modern.



  • @nathanjamesddg151 maybe he likes retro design more^^



  • @nathanjamesddg151
    I'll convert the Furniture and Electrical Devices in a Separate file If anyone like use the original GTA Objects he can replace easily.
    I Love 1960's - 1980's Days I try to Model Old computer IBM386-DX80 & Old TV Groundig 26 inch (1970) & Old Bosch Refrigerator & Kenwood 900 Deluxe Laundry

    The Architectural style of building is According to Art Deco - Style is a branch of Modern Architecture in 1930's - 1950's
    In my country the start of modern architecture is with Art Deco & "Vartan Avanesian" Is the first person who Designed those buildings with those style in my country .
    I think old objects is more suitable ّFore this house
    These are some Pictures of those buildings
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  • @DocBuddy said in Replacing Michael's House:

    Wow! You are so talented! When will it be released?

    @HeySlickThatsMe said in Replacing Michael's House:

    Good luck bro , looks awesome

    thank you for your positive comments I hope can convert it as soon as it is possible .



  • @DocBuddy said in Replacing Michael's House:

    ^^

    Exactly



  • I complete Textures and materials
    What kind of texture I can attach to TV Screen That can showing the GTA V TV Program's ?

    Here's Some Screenshots
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    What kind of texture I can attach to TV Screen That can showing the GTA V TV Program's ?

    alt text

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    Now I go To Design The Collisions .



  • @GTA-Elit said in Replacing Michael's House:

    I complete Textures and materials
    What kind of texture I can attach to TV Screen That can showing the GTA V TV Program's ?

    Here's Some Screenshots
    alt text

    alt text

    alt text

    alt text

    alt text

    What kind of texture I can attach to TV Screen That can showing the GTA V TV Program's ?

    alt text

    alt text

    alt text

    alt text

    Now I go To Design The Collisions .

    Hey man, I like your mod, however I'm wonder, cannot you just replace any other non-enterable building across Los Santos with one you're currently working on rather replacing original Michael De Santa's House? Because there's might be issues with savegames made with your custom house for peoples which are still using vanilla Michael's mansion? :relieved: Are you concerned this might be better, since you could also replace with custom enterable buildings many other non-enterable buildings which plays nothing in Story Mode's missions (and also doesn't features any interiors from GTA Online as well)? :boy:



  • @65536 Yes You Right But at first I try to add this map with addon props Then I try to replace with a suitable building with interior for it.
    If I can solve all problems ,I replace it with Michael's house If i can't solve all off the problems like that you say I replace it with other building or just add it on an empty land.



  • @GTA-Elit I think you can forgive michael place, it would require a huge work ( removing model, removing col, recreate the garden, rescript the saving place, ped path, etc etc )
    I recommend you to do a simple map with addonprops it will save your time (you can pm if you've question about that)



  • Finally i convert the model but an add to game with add on props but when i load it with map editor i can see it but when i ad an othe thing it loads correctly
    if any one know why this happened please help me to fix it



  • @GTA-Elit Could you be a bit more specific? I couldn´t quite understand what you mean.



  • @DocBuddy when i load the model map editor writing loading in the right bottom side of monitor screen but it take a several time at the end the model didn't appear in the game
    but when i load an other model for example a chair , the chair after one or two second appear in the game .



  • @GTA-Elit You converted the model so you could load it into the game and spawn it with the Map Editor, right? Maybe something went wrong there. Did you create the chair too or was he already in the game?



  • no any one else create it but i add the chair to the game.
    the chair has 12 polygons my model has 40396 Polygons is it happens because of that ?



  • @GTA-Elit no, i've been able to load object of more than 1000'000 of polygon with map editor so it's not the problem.


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