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[C++] Enable fire and weapon wheel in Player SafeHouse

  • Hy. How can i enable the weapon switch wheel and the fire in Player Safe house (Example: Franklin's House)?
    I Tried with enable_control_action but i couldn't find the action code.


  • Anybody please. In the meltdown mission, rockstar uses this function

  • So i cant do this?

  • I dont now how but Open All Interiors mod does this but says it can cause issues.

  • IIRC open interiors does this by giving the player a wanted level either before entering or while in an interior, and they disable dispatching of police and hide the wanted level HUD; correct me if I'm wrong.

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