[C++] Enable fire and weapon wheel in Player SafeHouse
Hy. How can i enable the weapon switch wheel and the fire in Player Safe house (Example: Franklin's House)?
I Tried with enable_control_action but i couldn't find the action code.
Anybody please. In the meltdown mission, rockstar uses this function
So i cant do this?
I dont now how but Open All Interiors mod does this but says it can cause issues.
IIRC open interiors does this by giving the player a wanted level either before entering or while in an interior, and they disable dispatching of police and hide the wanted level HUD; correct me if I'm wrong.