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[ZModeler3] Interior tooo glossy.



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    I dunno why but literally nothing helps. I've set the spec map to full black, tried turning off specular, checked opaque and matte but still NOTHING helps.

    I need some serious help here. (for anyone wondering the interior uses detail2 even tried interior2 but nothing).



  • try creating a totally new material, some setting in the last one might have changed without you noticing it



  • @Zievs setting the specmap to carbon_mesh_shader_spec seemed to remove the gloss.... weird lol



  • @AHK1221 on specular part, choose a darker color, or if you don't wanna change, then just lower the specular level



  • All of Ubludock's cars are like that...LMAO


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