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Custom Textures are still vanilla



  • Hi,

    I replaced the Forum Families gang with new clothing and tatoos on their face, but when I go ingame they are still vanilla. I used IV to replace each texture but no luck. I also did the same on the g_m_y_mexgang01 and those did work. What is the differece?

    I tried also adding an extra shirt on the g_m_y_mexgang01 but that one doesnt show up, only the 5 original ones.



  • @danvas88 said in Custom Textures are still vanilla:

    Hi,

    I replaced the Forum Families gang with new clothing and tatoos on their face, but when I go ingame they are still vanilla. I used IV to replace each texture but no luck. I also did the same on the g_m_y_mexgang01 and those did work. What is the differece?

    I tried also adding an extra shirt on the g_m_y_mexgang01 but that one doesnt show up, only the 5 original ones.

    2 reasons leap to mind:

    1. The models/clothes you are (were instructed?) to replace, are now superceded in a newer DLC, like patchday13 or something. Use OpenIV first to Search for them.

    2. You did do all of this in mods, right?! If not, you run a good chance of the game reverting your changes to vanilla again.



  • @danvas88 said in Custom Textures are still vanilla:

    I tried also adding an extra shirt on the g_m_y_mexgang01 but that one doesnt show up, only the 5 original ones

    Also, you can't just add drawables. You need to edit the ped.ymt file for that, and add an entry there.



  • Its updated in some PatchdayXNg
    Try using shift + f3 to search



  • Well i need to check those patches, because the g_m_y_mexgang01 did work. All I did was export the files in dds then replace them back in,ytd format.

    The only other reason might be because of the patches that they revert back to vanilla.



  • @meimeiriver said in Custom Textures are still vanilla:

    @danvas88 said in Custom Textures are still vanilla:

    I tried also adding an extra shirt on the g_m_y_mexgang01 but that one doesnt show up, only the 5 original ones

    Also, you can't just add drawables. You need to edit the ped.ymt file for that, and add an entry there.

    Is there a video on how to do that?



  • Oh wait
    So:
    If the replaced texture is still normal then check patchday's
    You can't add new texture variations like Meimeiriver said above it would require a ped.ymt editing however... decompiling it might break a few things because decompiler is not fully done



  • @danvas88 said in Custom Textures are still vanilla:

    @meimeiriver said in Custom Textures are still vanilla:

    @danvas88 said in Custom Textures are still vanilla:

    I tried also adding an extra shirt on the g_m_y_mexgang01 but that one doesnt show up, only the 5 original ones

    Also, you can't just add drawables. You need to edit the ped.ymt file for that, and add an entry there.

    Is there a video on how to do that?



  • @HeySlickThatsMe said in Custom Textures are still vanilla:

    Oh wait
    So:
    If the replaced texture is still normal then check patchday's
    You can't add new texture variations like Meimeiriver said above it would require a ped.ymt editing however... decompiling it might break a few things because decompiler is not fully done

    The latest MetaTools (BETA) can convert regular ped.ymt files just fine (PSO is is a different matter). Done it myself many times. :)



  • looking through the patches, its all related to mp.

    Im going to try that program to add new variety of clothing to certain peds.



  • How do you do it in mods I did not understand



  • @meimeiriver Yup , however it breaks a few things like Player special abilities as far as i know


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