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Problem in editing carcols.ymt



  • I exported the carcols.ymt file in open format (xml) and edited by notepad++. Then, I installed it. When I run the game, it crashed. Can someone tell me how to edit the carcols.ymt file properly?





  • @LeeC2202
    I have already tested with that but the game still crashed.



  • @Pmk980 In that case then it's the way you are editing it, or what you are changing things to that is possibly causing the problem. So you need to provide an example of the kinds of changes you are making. Show a small section that you have changed (not the whole file as it is too big).

    Or simply explain more about why you are making changes to that file, in case someone can suggest an alternate solution to your problem. At the moment, we know nothing about what you are doing, so we don't know what might be going wrong.



  • @LeeC2202
    I edited about tuning parts and window tint.
    For example, I edited from
    <Item>
    <kitName>36_landstalker_modkit</kitName>
    <id value="42"/>
    <kitType>MKT_SUV</kitType>
    <visibleMods>
    <Item>
    <modelName>land_sideskirt_mod</modelName>
    <modShopLabel>MNU_SSTEP</modShopLabel>
    <linkedModels/>
    <turnOffBones>
    <Item>misc_a</Item>
    </turnOffBones>
    <type>VMT_SKIRT</type>
    <bone>chassis</bone>
    <collisionBone>chassis</collisionBone>
    <cameraPos>VMCP_DEFAULT</cameraPos>
    <audioApply value="1.00000000"/>
    <weight value="0"/>
    <turnOffExtra value="false"/>
    <disableBonnetCamera value="false"/>
    <allowBonnetSlide value="true"/>
    </Item>
    <Item>
    <modelName>land_bumper_f_mod</modelName>
    <modShopLabel>MNU_BUMF1</modShopLabel>
    <linkedModels/>
    <turnOffBones/>
    <type>VMT_BUMPER_F</type>
    <bone>bumper_f</bone>
    <collisionBone>chassis</collisionBone>
    <cameraPos>VMCP_DEFAULT</cameraPos>
    <audioApply value="1.00000000"/>
    <weight value="0"/>
    <turnOffExtra value="false"/>
    <disableBonnetCamera value="false"/>
    <allowBonnetSlide value="true"/>
    </Item>
    <Item>
    <modelName>land_exhaust_mod</modelName>
    <modShopLabel>MNU_EXH1</modShopLabel>
    <linkedModels/>
    <turnOffBones>
    <Item>misc_b</Item>
    </turnOffBones>
    <type>VMT_EXHAUST</type>
    <bone>chassis</bone>
    <collisionBone>chassis</collisionBone>
    <cameraPos>VMCP_DEFAULT</cameraPos>
    <audioApply value="1.00000000"/>
    <weight value="0"/>
    <turnOffExtra value="false"/>
    <disableBonnetCamera value="false"/>
    <allowBonnetSlide value="true"/>
    </Item>
    <Item>
    <modelName>land_roofrack_mod</modelName>
    <modShopLabel>MNU_ROOFB</modShopLabel>
    <linkedModels/>
    <turnOffBones/>
    <type>VMT_ROOF</type>
    <bone>chassis</bone>
    <collisionBone>chassis</collisionBone>
    <cameraPos>VMCP_DEFAULT</cameraPos>
    <audioApply value="1.00000000"/>
    <weight value="0"/>
    <turnOffExtra value="false"/>
    <disableBonnetCamera value="false"/>
    <allowBonnetSlide value="true"/>
    </Item>
    </visibleMods>
    to
    <visibleMods />
    And I also changed from
    <WindowColors>
    <Item>
    <color value="0x04FFFFFF"/>
    <name>standard windows</name>
    </Item>
    <Item>
    <color value="0xD1000000"/>
    <name>Limo Black</name>
    </Item>
    <Item>
    <color value="0xC4000000"/>
    <name>Dark Smoke</name>
    </Item>
    <Item>
    <color value="0xA2000000"/>
    <name>Light Smoke</name>
    </Item>
    <Item>
    <color value="0x00000000"/>
    <name>0x8DB8E889</name>
    </Item>
    </WindowColors>
    to
    <WindowColors />
    .
    I edited for disabling some tuning parts and windown tint.



  • @Pmk980 I'm pretty sure you can't just remove all the window colours from every vehicle like that, I mean you've even removed the standard windows... and that's not just for that LandStalker, that's for everything.



  • @LeeC2202
    So, can I remove the tunings?



  • @Pmk980 The problem is, if you remove those tuning parts and another car uses that modkit, it might cause problems.

    If it was me, I would have been more tempted to create a carvariations.meta file that assigned a 0_default_modkit to that vehicle instead, which would have removed all the visible tuning parts.

    Then again, I have never made any changes to vanilla vehicles, so I don't really know if that would even work.

    Try leaving the windows lines in and just removing the tuning parts... all you can do is try it and see.



  • @LeeC2202
    Thanks,bro. I will try.


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