[VEHICLE][REL][WIP] Ford 1966 F100 Trophy Truck
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Current version 0.9.1 05/22/2017
Download page => https://fr.gta5-mods.com/vehicles/ford-f-100-trophy-truck-abatti-racing
Pictures
full album => http://imgur.com/a/0F2Zz
ChangeLog
V0.9.1
- liveries activated (only 2 at the moment, more to come)
- moved licence plate up a bit
- changed rear light textures
- updated coronas for all lights
- exhaust smoke is now darker (this old big bore motor drinks a bit of oil)
- reworked some textures
V0.8.0
- fixed suspensions alignment on big jumps
- fixed bumper_f dummy position
- fixed glasses opacity (no window tint allowed, it's a race truck, not a pimp car)
- fixed texture flickering inside front right wing
- splitted bodyshell into separated parts (wings & trunk side)
V0.7.2.1
- fixed first person view (vehicles.meta)
V0.7.2
- initial release
EDIT: Original post archived below
Hi !
Today i present you my attempt of converting the Ford F100 Trophy Truck from Forza Horizon 3 DLC 'Blizzard Montain'.
This is my first conversion from FH3 & the most important conversion software needed is still in development so it wasn't easy ^^
This is the current version, still needs more attention on textures & some minor fixes.
What do you guys think of it ?*original post images:
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looks nice so far ...good work on what i can see
but how u get the suspension in correct scale for this one ?
i try a few FH3 cars (this one too) and all the suspension parts are messed up
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@Neophyte-Industries the golden question ^^
Suspensions were (and still are if you ask me) totally out of scale, i started over 4 times to rescale them, took me almost 2 days ...
I used some not screwed parts positions as reference to manually rescale suspensions, transmission, steeringwheel..
i'll re-do it as soon as convert tool is updated with a correct fix
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@mistaputt cool great idea btw
hope u finish this car, like cars like this
and btw if u need a beta tester or so plz let me know ^^
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Update!
- Colisions are now all good (including breakable windscreens)
- Reworked textures & UV Mapping a bit (WIP)
- Added Rear Wings & Spare Wheels in extras dummies, so they can break and fall off
- Reworked handling & vehicles.meta a bit (WIP)
- Fixed front suspension (so the bug visible in first screenshot is now from the past)
- Added Back plate + light
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Update!
Currently working on textures, not the quickest part but one of the most important imho.
Learnt so much with this first convert, that i fell required to startover the texturing
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Very nice! Looking forward to the finished result!
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yeah looks relly cool so far
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Potato preview video :
Still needs some texture work, liveries dials & stuffs like that, but works great and already fun to ride
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Upload waiting approval
Version 0.7.2 is stable and enough achieved to be shared.
Of course, it's still a WIP and updates are coming very soon with great features.
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Working on livery, so far, so good
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Update 0.9.0 almost ready to be fired
Some snapmatics done on my lowperf computer, sorry for quality
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