[MAP][WIP]NASCAR Texas Super Speedway
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Hello everyone, today something different from my usual field of modding. I was interested in doing some NASCAR vehicles, but without the proper track they kinda felt out of place (no, some race tracks created with Menyoo didn't really bring the feeling across). So I just went ahead and searched for a model of a NASCAR track. Found one for GTA San Andreas (http://www.gtainside.com/en/sanandreas/maps/13727-nascar-texas-super-speedway/) and gave it a try. It's coming along very well for a first try regarding custom maps. The track has full collision and different materials. I have added dozens of lights to the track so it looks good at night as well. So far only the track has been treated with lights, but I will try and add some illuminated windows to buildings and some of the Winnebagos parked in the center.
Apart from the conversion I have remodelled and added some parts for proper shadows (you'll notice the weird shadows in the second pic when it was still the original model) and definitely need to use some enhanced textures for parts like the grass and perhaps for the pavement as well.
Pretty confident I can release an early version within the next two days.
Last note: this is no a .ymap, but consists of different props. I chose to do it that way for now. Thanks to @Dekurwinator for creating a prop definition file for me.
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@SkylineGTRFreak wow.
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@SkylineGTRFreak nice, texas motor superspeedway
(my favorite is daytona and second this one
)
Very nice
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@FoxtrotDelta it looks so good with lights, I never expcted it to work this good. I only want to race at night now
Also didn't notice any performance drops despite using tons of lights (was very tedious work)
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@SkylineGTRFreak awesome man! Can we use the fleet script by @CamxxCore to make other cars drive in a pack with us?
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@DarthPungz of course we can !
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@FoxtrotDelta said in [MAP][WIP]NASCAR Texas Super Speedway:
@DarthPungz of course we can !
Fantastic news!
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@SkylineGTRFreak sooooo is it the type of map that requires a map editor to spawn it or the type in a dlc form
?I'm looking into ways to make dlc maps work like north yankton,which makes it possible to load the map when needed and delete it when not needed
well...the files are still kinda hard to understand though so it's basiclly still at stage zero
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wow thats awesome
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@SkylineGTRFreak probably should retexture it to Los Santos Motor Speedway or something like that.
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It s need to find a new lawn on arrival of this speedway
(with 2016 version maybe)
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@Voltrock could you maybe make that logo with Alpha background?
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Cool, I always thought GTASA and GTA5 missed some Nascar form of racing, especially since GTASA had an 8-track!
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Added some window lights to the winnebagos, some buildings and that... lap indicator thingy (idk what that is).
Also, first WIP version awaiting approval:
https://www.gta5-mods.com/maps/nascar-texas-super-speedway-add-on-lights
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@SkylineGTRFreak Is there anything you can't do?
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@SkylineGTRFreak ok i ll find it on google
(i just need to know what are differents logo on speedway and after to look in google) in fact, they are sponsors, so very easy to find it. they need to do many publicity!
Example :
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@nathanjamesddg151 scripts. Big nono for me, which is quite a shame
@Voltrock Thanks
Perhaps I can make a few different decals for the grass which you can swap out
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@SkylineGTRFreak it ll be good, i just need to see a video on youtube to know all logo sponsor
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Nice! I can't wait for more conventional tracks to be converted
@SkylineGTRFreak
Once the OIV team (or .WHITE, who knows?) makes adding/changing maps possible for us normal non-insider plebes, will this be converted to a non-script mod? I have my reservations about running Menyoo.
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@ikt you can load the map with simple trainer v5.3 as well.
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@ikt It is already possible since the last major OpenIV update.
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@SkylineGTRFreak said in [MAP][WIP]NASCAR Texas Super Speedway:
scripts. Big nono for me, which is quite a shame
Well that's why we have @Oskar [and @CamxxCore]
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@SkylineGTRFreak i wait ur project for chevrolet SS (impala)
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can someone make this work for fivem
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@SkylineGTRFreak whenever I spawn the track only the cars show up and not the track, am I doing something wrong?