3DS.Max - ZModeler
so i finished my first car with the textures with 3ds.max but now i dont know what i have to do yet...
i hope some can help me?
save the model in 3ds or obj format
import the model in zmodeler and start converting
p.s: to make sure the car will work in gta v make sure that the polygons vertices are less than 500k
@Abdulrhman1 ty, but when i save the car in 3ds and open in zmodeler the car will 1000 smaller then a other model.. and when i exported the model to zmodeler? Whats next?
Give it some tutorials for that?
Thank you for help
Search up Madgaz Gaming, he shows you how to convert a basic GTA 4 car to GTA 5.