3DS.Max - ZModeler
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so i finished my first car with the textures with 3ds.max but now i dont know what i have to do yet...
i hope some can help me?
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save the model in 3ds or obj format
import the model in zmodeler and start converting
p.s: to make sure the car will work in gta v make sure that the polygons vertices are less than 500k
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@Abdulrhman1 ty, but when i save the car in 3ds and open in zmodeler the car will 1000 smaller then a other model.. and when i exported the model to zmodeler? Whats next?
Give it some tutorials for that?
Thank you for help
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Search up Madgaz Gaming, he shows you how to convert a basic GTA 4 car to GTA 5.