We don't know who made packfile limit adjuster, at least in an .asi file and someone could edit it.
Downgrade your game (Losing the new vehicles and clothes) if you wanna use mods.
We don't know who made packfile limit adjuster, at least in an .asi file and someone could edit it.
Downgrade your game (Losing the new vehicles and clothes) if you wanna use mods.
Hi,
I'm working on something and I want to add new makeup, I already did with tattoos and hair decals.
I've created a custom RPF with the folders: \common\data\effects\peds and added facial_overlays.meta
facial_overlays.meta is used to add more makeup and etc, if I edit the original file located in update.rpf I can add new makeup without replacing the existing ones, but I want to make an addon to use it on servers and singleplayer without touching the update.rpf.
I can't make it to work using the custom rpf, my content.xml includes:
<Item>
<filename>dlc_gtawtattoos:/common/data/effects/peds/facial_overlays.meta</filename>
<fileType>PED_OVERLAY_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="false" />
</Item>
and <Item>dlc_gtawtattoos:/common/data/effects/peds/facial_overlays.meta</Item> (I can't find any info or line about facial_overlays.meta in content.xml located in update.rpf)
The makeup is installed in: dlc.rpf\x64\models\cdimages\ped_mp_overlay_txds.rpf\
The makeup in thos folder work is I replace the existing makeup but not if I create a new one.
Any idea?