@JohnFromGWN, i think that is because the trainer has marked the vehicle for delete to save memory there is normaly a persistance option in the trainer that can stop this. my problem or least conundrum is if this has been added by a mod on myside that i didnt know sets the global or it's happend to anyone else.
Posts made by adopcalipt
RE: Has the DLC De-spawn Global been removed?
RE: Can't add ammo for the MK2 weapons
You can check how i did it here ; https://github.com/Adopcalipt/New_Street_Phone_Missions/blob/main/NSPM_Contacts/NSPM_Contacts/Class1.cs
Is a bit iffy as the player has tobe holding the weapon as you add the ammo, also it some times needs several add ammo calls before the ammo is filled.
Has the DLC De-spawn Global been removed?
I made a little .net to spawn in all the avalable vehicles to update my mods that use vehicle lists so as to not track a vehicle that is lightly to disapear then ran the game with no trainers or the Addon spawner and none of the vehicles dissapeared. even the ones from the new contacts dlc?