Aight thank u ill add it to my exceptions
AKruchov
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Posts made by AKruchov
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RE: Mafins Github hacked / Malitious intent?
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Mafins Github hacked / Malitious intent?
1.3.0 of the Menyoo.zip folder in virus total, Maybe Mafins's github has been hacked and someone infected Menyoo? Would like an explanation from Mafins. Older versions where clean
Edit: Some other people have talked about this from an earlier version, I just wanted to know why it finds Menyoo.asi as a trojan.
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RE: MP Vehicles are despawning again
@Anonymoused281 Ah okay, that makes sense. I used menyoo
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MP Vehicles are despawning again
So SHV just updated, unfortunately i think the dev forgot to include the "Spawn MP cars in SP" part, So they just de-spawn instantly. The original mod makes the game crash too. rip
Update: Turns out it's only Diamond casino and resort/heist that are de-spawning. Very strange.
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RE: What does "paint 6" and "paint 4" mean?
Yeah, but what is "paint 6" equivalent to? Eg. paint 1 is primary colour, pain 2 is secondary colour
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What does "paint 6" and "paint 4" mean?
Hello, i just have a simple question. I saw on this mod: https://www.gta5-mods.com/vehicles/lamborghini-urus-add-on-template That the wheels, body, interior and hub has different paints. In the description it says "paint 1, 2, 4, 6" What are the 4 and 6 in game?
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RE: GTA V keeps crashing when loading story mode...
Do you happen to have a "EnableMP cars in SP" mod? If so, delete that. This new version of ScriptHook has fixed that pesky despawn bug
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RE: Unused Gun-icons Speculation (GTAV)
Oh, I didn't know any of these things! Thanks for letting me know! I had no idea this was common knowledge at all!
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Unused Gun-icons Speculation (GTAV)
Hello, so about 30 minutes ago i was digging around some of the textures files in OpenIV, and i found some strange, unused textures in hud.ytd (GTA V / mods / update / update.rpf / x64 / patch / data / cdimages / scaleform_generic.rpf) Here's the first one:
As you can see (Circled in red) There's what loooks like maybe an early version of the heavy sniper? But also has some elements of the combat MG. And to the right of that, There's what looks to be a heavy pulse rifle of something? (Once again, just speculation, i might be wrong.) Image 2:
Not much in this image, just what looks like an early proximity mine (Maybe?) And what looks to be maybe an AR15? I don't have much fire-arm knowledge so i'm just stating what i think it looks like. Image 3:
This one i the most interesting in my opinion, This is just mostly the MK2 weapons. BUT. Look at the red circle... looks like a freaking FLAME-THROWER to me?! And due to the way its formatted, it looks like it was added at the same time as the widowmaker and unholy hell bringer. What do you guys think?! Once again, I don't know if this is common knowledge, plus this is only speculation and my thoughts. But i really want everyone else's. So, what does everyone think of this?!
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Vehicle customization loss fix
Hello, so I've installed a lot of Vehicle addons, and i realize that when you install them and use the Packfile Limit Adjuster mod, a lot of DLC Vehicles loses customization (X80 proto, visione etc.) I was just wondering if there was a way to fix this? I know that when you add DLC Vehicles it overwrites the Base game DLC vehicles (at least that's what I've heard). So is there any way/mod to fix this?