@PsychadelicFeline Well it is clearly a script causing this. Check each script individually until you've found the correct one.
Best posts made by alloc8or
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RE: Pressing End or Delete randomly resets playermodelposted in Installation Help & Troubleshooting
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RE: gta 5 err_fil_pack_1posted in Installation Help & Troubleshooting
@yung_finesse_kid The solution is to not have a DLC pack for every vehicle. This is something I hate about most vehicle devs.
They make an entirely new DLC pack for just one vehicle which is plain stupid.
So put as much vehicles as possible into one DLC pack and it should no longer crash. -
RE: why is a 4 month old mod on the featured list, again?posted in Site-Related Questions & Feedback
@PNWParksFan Okay that might be true. I thought it's pretty obvious but I do programming and reverse-engineering almost every day (unless I'm busy with school or other stuff) so yeah, it might not be that obvious for the average user.
But then again, this is what search engines like Google are there for -
RE: why is a 4 month old mod on the featured list, again?posted in Site-Related Questions & Feedback
@Quakex64 What? There clearly is a description.
Rockstar limited the default game allocator heap at ~500 MB. This makes it 650 MB.
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RE: GTA online's rank system in SPposted in General Modding Discussion
@S_ed This is not like GTAO but it's the only rank system mod I know of: https://www.gta5-mods.com/scripts/level-system-for-offline
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RE: How can I install mods in gta 5 ?? Plzz replyposted in Installation Help & Troubleshooting
We do not allow console modding discussions here.
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RE: Spawning doomsday vehicles in spposted in Installation Help & Troubleshooting
@CrustyGames Pretty much any decent trainer (e.g. SNT, ENT, Menyoo, Add-On Vehicle Spawner) can do that.
And there's also a version that does not rely on a script hook: https://www.gta5-mods.com/scripts/mp-vehicles-in-sp -
RE: C# get closest propposted in General Modding Discussion
@meimeiriver Sorry, didn't even read the previous posts. If I understood you correctly then the reason why you cannot delete that object is because the script commands (natives) don't have access to it. More specifically, it doesn't have a
rage::fwScriptGuidsince it's a static object which means it is impossible via natives. -
RE: Can someone help MAFINS or update MENYOO completely for him?posted in General Modding Discussion
@maxwapor Not possible without the source code. You can find all previous GTA builds on the Internet so just download one from there if you wanna downgrade.
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RE: [Information/Discussion] ScriptHookV & OpenIV Updatesposted in General Modding Discussion
@Rstein Version 2.10.5 has just been released: https://github.com/crosire/scripthookvdotnet/releases
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RE: Installing mods on Xbox 360posted in Installation Help & Troubleshooting
@Ryzilla247 All mods on this site are for PC. Please read the FAQ.
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RE: Can the site please scan my file?posted in Site-Related Questions & Feedback
@shaun9797 It's been scanned now.
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RE: Serve no Xbox 360?Por favor me digam,se não me falem algum site que dá ou algo do tipoposted in Site-Related Questions & Feedback
All mods on this site are for PC only and discussions about console modding are not allowed.
Please read the community guidelines.