Is it possible to somehow make the peds heavier? add mass... so that when you knock them down, you feel them...
Argynkazy
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Posts made by Argynkazy
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Peds..
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[VEHICLE] Mitsubishi Shogun Sport (1998 - 2006)
Mitsubishi Shogun Sport (1998 - 2006)
I haven't seen this model anywhere. I'd like to see it in the game.. -
RE: how to remove fake vehicles that are visible from a distance?
@Wetter42 I found the answer for myself .. these are three low lod models.
prop_distantcar_day
prop_distantcar_night
prop_distantcar_truck
which appear in the distance to enliven movement in distant lands. And I also found a way to completely remove them. along the path mods/x64c.rpf/levels/gta5/props/lev_des/v_minigame.rpf there is a file v_minigame.ytyp which contains lines responsible for their appearance.
open the in openV file with an editor. find rows with one of the specified lods. and delete<Item type="CBaseArchetypeDef"> <lodDist value="100.00000000"/> <flags value="131072"/> <specialAttribute value="0"/> <bbMin x="-0.99633400" y="-2.54103900" z="-0.02581100"/> <bbMax x="0.92395500" y="2.59560300" z="1.43583800"/> <bsCentre x="-0.03618950" y="0.02728200" z="0.70501350"/> <bsRadius value="2.83764900"/> <hdTextureDist value="5.00000000"/> <name>prop_distantcar_day</name> <textureDictionary>prop_distant_cars</textureDictionary> <clipDictionary/> <drawableDictionary/> <physicsDictionary>prop_distant_cars</physicsDictionary> <assetType>ASSET_TYPE_DRAWABLE</assetType> <assetName>prop_distantcar_night</assetName> <extensions/> </Item>
it is advisable not to remove prop_distantcar_night. because the night will not be so alive. at night, these lody are not particularly an eyesore. only the headlights shine)
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RE: [SCRIPT] Script to SLOW DOWN dirt accumulation on vehicles
@MissySnowie I guessed about it. apparently spent little time and did not notice much difference in randomly encountered dirty transports. thanks for supporting the theme, the way suggested by @gtavjamal is very suitable)
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RE: [SCRIPT] Script to SLOW DOWN dirt accumulation on vehicles
@gtavjamal Thank you! helped out great! Now the question is brewing, why in cars.meta dirtlevel max min, whatever value is set, it does not affect anything?
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RE: [SCRIPT] Script to SLOW DOWN dirt accumulation on vehicles
@JohnFromGWN hello, I think the topic is no longer relevant. On the contrary, I wanted the dirt to stay on the transport much longer than usual. since the sun does not have time to rise after rainy weather, the transport immediately becomes clean.
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how to remove fake vehicles that are visible from a distance?
how to remove fake vehicles that are visible from a distance?
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how to remove fake vehicles that are visible from a distance?
how to remove fake vehicles that are visible from a distance?