What the topic says.
Combat shotgun reload is realistic in which player reloads one shell per animation loop. How do I replicate it for pumpshoutgun.
Check if all the ped files actually sum up to total 4gb. Go to the rpf (inside dlc rpf) in which all your ped files are (ydd yft ymt ytd) select all the files there and see what their total size is. If they are lot smaller than 4gb, you need to manually rebuild the dlc pack yourself. Just extract all ped files, delete the rpf, make a new rpf with same name and import those ped files back in. REPEAT this process for the main dlc.rpf too.
Additionally, you can download Sladin's Kira ped mod and use that dlc to add more peds. Check the structure of that dlc to know how to add peds.
Can some make a mod which make player's ped more vocal?
Here is what I wish to have
I have enabled Godrays from Lightning via timecycle_mods.
But these disappear after sunset (post 2300 hours).
How do I enable them them?
Also can someone explain Lightning, lightning_weak, lightning_strong and lightning_cloud in brief?
One more question
take for example
from one of timecycle_mods
does x and y correspond to day(x) and night(y) times?
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