@a63nt-5m1th Oh. Thank you so much fren )) and that is definetly helpful while editing it
Aurora11
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Posts made by Aurora11
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RE: Have a small question about popcycle.datposted in Installation Help & Troubleshooting
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Anyone knows the file name of the Ludendorff sign?posted in General Modding Discussion
This is the sign I'm talking about;

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RE: Dark Screen Effectposted in Installation Help & Troubleshooting
@Coach I'm seconding this as well. I believe it's called adaptation ( It was called this in Fallout 4 ). It's pretty annoying honestly and a very bad decision to implement something like this into games
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RE: how to make a scene like a car meet with Menyooposted in General Modding Discussion
@McKintyre92nd When you open Menyoo menu, go over to Object Spooner.
In there you can select Spawn Object to spawn anything you want.
When you right click an object you will see bunch of things you can do, like manually placing it and suchYou can of course always do that by dragging in the Spooner Mode which you can activate/deactivate in Object Spooner or with F9 key. Although F9 key will be nonfunctional unfortunately if you are at the Spawn Object menu
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RE: Have a small question about popcycle.datposted in Installation Help & Troubleshooting
@ReNNie By the by it's different one but I might ask this too to understand it as well. Is this also same in timecycle files too? It doesn't have any info related to that and there is one more value as well.
I mean for example in popcycle.dat, it has 12 lines, starting from 12 am and ends with 10 pm.
In timecycle files however, it has 13 columns instead. So how that one works? -
RE: Have a small question about popcycle.datposted in Installation Help & Troubleshooting
@ReNNie Oh, thank you very much
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RE: How to modify VISUAL steering angle?posted in General Modding Discussion
@mrwallace888 Oh, oh. I understand now. Sorry I thought what you meant was the wheel steering angle wasn't changing.
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Have a small question about popcycle.datposted in Installation Help & Troubleshooting
So each line in popcycle.dat represents a spesific time of game with 2 hours of incraments. but I don't know which exact hour the first line starts with
I was adding bicycle spawns in it but yeah, don't want to see bicycles spawning at 4 am
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RE: How to modify VISUAL steering angle?posted in General Modding Discussion
@mrwallace888 This line in handling.meta controls the steering angle both physically and visually;
<fSteeringLock value="33.000000" /> -
RE: Need help with traffic light timersposted in Installation Help & Troubleshooting
@a63nt-5m1th Thank you so so much fren
) I will try this asap :3