@Jitnaught yeah I left a comment on the github repo but wasn't sure how often the owners check it. Decompiling sounds complicated, I'll give it a google, thanks!
Ben705
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Posts made by Ben705
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RE: [Help] Script - Is it possible to reload scripthookvdotnet scripts via another scripthookvdotnet script?
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RE: [SCRIPT] Default to unarmed when entering vehicle
@Jitnaught beat me to it, nice work!
Here was my mod - I've made the weapon configurable in case others wanted similar functionality: https://www.gta5-mods.com/scripts/default-vehicle-weapon
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RE: [Help] Script - Is it possible to reload scripthookvdotnet scripts via another scripthookvdotnet script?
@Jitnaught thanks for the reply. Sorry should've worded my question better - is it possible to reload other .net scripts in my own c# script? Or force scripthookvdotnet to reload all scripts from my own script?
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RE: [SCRIPT] Default to unarmed when entering vehicle
@derekology agreed! I would prefer to leave the window up but can't because the character will always smash it, good idea for a mod though, I'll try make one!
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RE: [SCRIPT] Default to unarmed when entering vehicle
@derekology I made an option to leave the front windows down in my mod for this exact reason
Mod here: https://www.gta5-mods.com/scripts/instant-vehicle-repair
If there isn't any existing mod for this already then I can make one, I'll just wait and see if anyone posts anything
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[Help] Script - Is it possible to reload scripthookvdotnet scripts via another scripthookvdotnet script?
Does anyone know if it possible to reload scripthookvdotnet scripts via another scripthookvdotnet script?
Thanks in advance!
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RE: automatically move player via script?
By 'move around' do you mean walk/run etc. or teleport?
And do you want to be able to do this in a C# script or something else?
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RE: Invincible Vehicle [C#] Help
In your code you are just repairing the current vehicle, you haven't set anything that will make the vehicle invincible.
Adding this below the car.Repair(); should work:
car.IsInvincible = true;