@a63nt-5m1th thank you!
Posts made by Big_Poner
RE: How to shutdown a reupload?
I don't think much can be done to prevent that from happening. Technically speaking, modders do not own their content if their source material is owned by someone else, unless the owner of the source material explicitly gives them ownership of their creations.
Unless the owner legally backs the content creaters, "owning a mod" is a fallacy. Rockstar doesn't give two shits about supporting modders so it is a faith based operation running within the modding community and legally speaking, any person can upload any file, anywhere and at the end of the day, they are actually only infringing on the rights of Rockstar by doing so.
Edit: the models are a slightly different story if made from scratch. I was mainly referring to the coding aspect of mods. However, it is kinda hard to take ownership of a GTA V mod created from bootlegged Forza models js 🤷
Add-on Spawn Probability
I'm installing a butt ton of vehicle add-ons. I've already dropped quite a few and I'm testing them one by one as they are installed.
Currently I've been running a modded popgroups.ymt that adds all of the dlc vehicles to normal traffic. All of the new vehicles that I'm adding, I've been listing in popgroups as well to spawn in their most appropriate, expected areas.
All is well and working. I just want to know where the information for spawn probability for each vehicle is stored, specifically add-ons.
I'm not necessarily dissatisfied with what I'm seeing at the moment, but I want to ensure realism and whatnot and at least be aware of what to expect for each vehicle and I don't want to drive past a line of Lamborghini's every time I cut a corner. Thanks anyone!