I would like to see this in Single Player. Anyone up for the challenge?
bmw740il
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Posts made by bmw740il
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RE: [MISC] Car Dyno
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RE: Help with tk0wnz 2016 Challenger and Charger
Hello. I have installed the mods. I am sorry to say but they work perfectly. Both in Simple Trainer and in LSC. All spoilers, exhaust, badges, fenders, widebody kits, rollcage etc. Maybe Menyoo is the fault here. Try Simple Trainer instead. I checked the files they are correct. Make sure you have all dependencies in order of modding GTA 5.
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RE: Weird bug in OpenIV, data in meta file gets wiped after game launches
It happens sometimes with corrupted dlc or xmls. Remove the faulty mod. It wont work properly. I have tried with a few addon cars or others. Always backup your latest working game. And only install 1 mod at a time. Several mods installed at the same time can also be a bottleneck.
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RE: MP maps causes the Trainer to crash.
Check the post from the other modders in here. They have Guides. Heapadjuster, packfile limit adjuster, gameconfig, scripthookV and scripthookVdotnet etc. are all necesseray files to run GTA 5 modded. I had this problem once but if you always check files one by one nothing almost nothing can go wrong. But then again trial and error. Thats the way to learn.
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RE: Location of Sound Settings for Specific Vehicle
E:\Steam Games\steamapps\common\Grand Theft Auto V\update\x64\dlcpacks\mpimportexport\dlc.rpf\x64\audio\sfx\dlc_importexport
Used search for nero in openiv and the nero sound is in that.
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Need to know where superd files are.
I have the superd files but I need to know where to find the vehicles.meta+carcols+carvariation. HELP. Thx. in advance.
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RE: how to remove annoying broken engine sounds ?
Open rpf exporer in codewalker. Navigate to your audio folder in the mods folder. Find your audio file right click on XXXXXXX_game.dat151.rel and export. Open the extracted xml with a text editor and find the line EngineDamage. Change hash to "null_sound". Save the file. In codewalker you must press button "Edit mode" then import edited xml in the folder with your XXXXXXX_game.dat151.rel file. It should work. Then again its a long time ago I edited those files, and all my car audio doesnt have that annoying sound. I had it once, but deleted it.
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RE: how to remove annoying broken engine sounds ?
I will check something. I might have to have the soundfile so I can extract it and examine it.
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Car audio delayed
I have a addon car sound where the sound is fine and working, but the moment I spawn a car or enter a vehicle on the street close to the car with this sound the other car's sound is delayed I have to drive atleast 75-200 meters away before my newly entered vehicle starts its vehicle sound? HELP. Anyone knows what value change this in the. rel file.