@a63nt-5m1th you're a true savior.thank you so much for clear explanation now everything works like a charm.
a million thanks!👍🏆

Posts made by BooRoK
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RE: How can I add liveries for car mods (Not replace existing paintjob)
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How can I add liveries for car mods (Not replace existing paintjob)
Hello, I've several cars most of them are from Vanillaworks team's mods.
These have templates for skinning so I'm aware I can add skin & I already made my skins according to template provided with them such as seen Pegassi Infernus Classic - Improved & Mapped (Replace | Liveries | Template) here.However my problem starts here.I have no idea how to add my skin to that car. Just a side note I don't want to replace the skin, instead I wish to add my livery & as I know there is skinworks mod which already added skins so it's possible to add as many paintjobs.
So long story short how can I add my paintjob for the relevant car mod?
Your help is greatly appreciatedThanks
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RE: Wanted levels - dispatch.meta help!
@Reacon here's my dispatch.meta file since my game broken because of some mods I had to restore it but in this meta file I added "polscout" line as an example which is Vapid Scout cop suv.
https://pastebin.com/yXWSKKqwThanks for any help!
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Wanted levels - dispatch.meta help!
Hello
I have a problem about dispatch.meta
I have successfully add a police vehicle in dispatch.meta so that addon vehicle can chase me and it does chase me but I want it to engage in a police chase when I get 3 star wanted level.
This is my problem.In fact it did chase me after a fight with pedestrian which is not I want
Thanks. -
RE: Replace & add-on cars spawn in one colour only in traffic
@inbetweendays_ exactly as @ReNNie says, you need to change the value of maxNumOfSameColor line to whatever suits your need but also you should take a look at the carvariations.meta file to see how many color variations are defined for that car.The line in carvariations.meta shoul look like this:
<modelName>turismo2</modelName>
<colors>
<Item>
<indices content="char_array">
29
40
87
112
93
93
</indices>
and so it goes.Those numbers you see represent a certain color in game.
Let's say for our case you want to spawn Turismo Classic and for example if there is only 87 in that indices no other numbers but just 87.In this case, the game controls first carvariations.meta and sees that 87 which simply tells the game Turismo Classic will only be spawned with color code 87.But if you try to add any number between 0-255 then the game takes also consideration of maxNumOfSameColor value and spawn as many cars as possible with many color combos.Hope this will make things clear and easier for you.
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Blaine County PD dispatch.meta.Please help, I'm lost
Hello GTA Gurus
I have Hot Pursuit: Blaine County PD Pack by Voit Turyv et al. mod and I want to make these vehicles (Felon & Torero to be exact which I know their model names) engage in chases.
The question is I found dispatch.meta a bit complex for myself and my previous tries gave me nothing.So my problem is
-How can I engage them in chases (Blaine County and highways but maybe in the Los Santos, LS is not for these two cars but as a future reference for other police mods).
-Also, I want Felon to engage in 2-star wanted level and Torero at 3-star minimum which is in short I don't want Torero to chase me just because I ran over some random dude in gameI really appreciate any help in this matter
Thank you
BooRoK -
RE: Need help about vehicles.meta for add-on cars
@a63nt-5m1th
Thanks for detailed explanation!So as for addon cars I just need to check what's inside their respective meta in their dlc directory and edit what's inside of it and no need to add an entry in any custom vehicles.meta, did I understand correctly, right?
And as general what I get is there is no just one vehicles.meta but each dlc has their own veh.meta and I need to simply find the vehicle of its respective dlc and edit "dlc_patch" to override the effects over other dlcs?Correct?Either way, I'll try and play those files.
A big thank you a63nt-5m1th -
Need help about vehicles.meta for add-on cars
Hello, I have some questions about vehicles.meta. (Two actually)
1)-My problem is I have added some addon cars (in this example case, I'll only use Benefactor Schwartzer Classic by Vanillaworks Team).
-I added the cars to popgroups.ymt & have it spwaned in traffic no problem until here.But my problem is the car spawning too frequently (I already know what to do about this thanks to a63nt-5m1's tutorial).My question is how can I add Schwartzer Classic's entry to vehicles.meta since it's an add-on mod?
2-)I also want to change frequency of some dlc cars in traffic (Torero in this case because it's an oldschool supercar which should make it even rarer) but when I navigate to mods (Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5\vehicles.meta) path, I cannot see Torero entry in meta file(in fact it looks like there's no dlc vehicles in it but not certain of it), so I think I'm dealing with wrong meta file.Could anyone help me for that specific manner.Thanks for any help in advance
Burak