@ArmaniAdnr Exactly. I tried everything you've mentioned also. Plus, I've tried the Menyoo free cam, I've even tried some independent small mods from this site which are supposed to have something to do with the cutscenes, but nothing works at all.
Posts made by BrianThompson
RE: Mod that allows this (it's ridiculous)
Mod that allows this (it's ridiculous)
So, this dude has some secret kind of a mod which enables him to record and EDIT GTA V CUTSCENES IN ROCKSTAR EDITOR! Here's the link to the video -
Can someone tell me, which mod is he using that enables him to record and edit the cutscenes? He's keeping it a secret like an a-hole and doesn't want to tell anyone how he does it. He did the exact thing with the Prologue mission 4 months ago and he's still the only person to do it. How is that possible? I'd like someone to explain to me how he does it and which mod he's using?
RE: I really need help regarding a car mod conflict
Thank you very much, man. I'll try those.
I really need help regarding a car mod conflict
I have 23 add-on cars installed. They all work perfectly. However, yesterday, I installed another car mod and when I got into the game, the car seems to spawn fine, but it has no tuning parts even though there should be plenty. I can't tune it with a trainer or in LS Customs. I figured that car's tuning is conflicting with one of my other car mods.
Thing is, I've never had this issue before and I don't know how to solve it. Is there any way of solving this? I really don't want to delete my currently installed car mods one by one and start the game over and over until I find which one is conflicting with the latest one. Even if I do that and find the car that is conflicting, I don't want to delete either one, I would really like to have them both in the game and both of them working properly. I think I read something about changing some values in OPENIV, but I don't remember exactly. If there's a way to have the cars stop conflicting with each other, can someone please walk me through the process of doing it? I've never done it and I don't want to screw it up. Thanks.
Menyoo Object spooner HELP
How do I make the ped follow me in the car? I spawned a ped with Object spooner - set his ''relationship'' to Spooner friends, entity is in the database, I set him as dynamic, unticked the ''is still'' function so he moves, set his task sequence to ''Follow entity'', ticked the task to run after allocated time and set status to run and the asshole still doesn't want to get in my vehicle? Why the fuck? He follows me when I'm not foot, but when I get in the car, the asshole just stands outside the car and looks at me. What the fuck am I doing wrong? Please, someone respond, it's urgent.
Simple Trainer command help [URGENT]
I'm using Scene Director and trying to make a scene, but I'm also using Simple Trainer for Airbreak and whatnot.
Problem I'm having is that these two things are screwing each other. When I'm recording an actor scene, it tells me to press LAlt+R to stop recording, but when I press LAlt+R, Simple Trainer spawns a random vehicle right in front of my actor every time, teleports the actor who I'm recording a scene with into that vehicle and crashes my game. What the fuck? How do I stop it? It's been fucking up for at least half an hour now. Where and how do I make Simple Trainer not spawn a vehicle when I press LAlt+R or LAlt+any other key? I'm losing my goddamn mind, someone please respond.
I need help with a Map Editor function
Hello. I just recently started using Map Editor and there is one thing I can't get to work. I need someone to help me cause I've been losing my mind.
I'm trying to set up an add-on car meet at a parking lot. However, I can't get the Map Editor to spawn the cars for me. Thing is, add-on vehicles aren't in the Map Editor vehicleslist.ini, so I found that I have to use the Hash Generator in OpenIV to find out the hash number for the add-on vehicle based on its spawn name. I can't get that shit to work and I want to know what I'm doing wrong.
I have like 10 add-on cars. So what I did was go to OpenIV, open hash generator and just type the spawn name of my first add-on car - fc3s and clicked generate. It generated me the (dec) number and I copied it and pasted it into the vehicleslist.ini of the map editor. That worked. The car was showing in the Map Editor and I could spawn it fine. Then comes the problem. I do the exact same thing with the second car - 180sx. It generates the number, I put it into the ini file and when I went back into the game, Map Editor doesn't want to open.
I tried removing the first add-on car, I tried removing one other regular car from the list, I tried removing half the list of vehicles, nothing works. It seems like Map Editor reads only the fc3s. Why? I saw many people upload car meet maps. I can't put more than one add-on car into the vehicles ini file? When the hash generator generates me the (dec) number, do I have to click ''save to file'' option? I didn't do that. Do I have to copy the generated number to the objects ini instead of vehicles? I'm out of ideas. I really want to know what I'm doing wrong and why my Map Editor won't read more than one add-on vehicle?
A question about Map Editor for GTA 5
Hi guys. I just started using map editor and I was wondering, is there a way to tune the cars after spawning? Whenever I choose a car to spawn, it just spawns it stock with random color. I would like to create a map and I really need the cars to be a specific color and tuned up. How can I do that in map editor?