Say you don't want to replace the vanilla vehicles, or you already have replaced the vanilla vehicle in question and don't want another replacement. The author doesn't have add-on version uploaded and he's no longer responding/updating.
This file wants you to replace the scooter (faggio2)
As well as it's handling.
With the .yft, .ytd, and _hi.yft and handling.meta files it has to be put over the ones of the same name in the vehicles.rpf
I figured maybe I could make it into add-on if I just follow how others are done.
So I renamed the files to aerox instead of faggio, and tried to follow the same structure of a dlc.rpf as another add-on vehicle (making an aerox folder in dlcpacks, copying the other add-on dlc.rpf and using OpenIV to replace the files inside with the renamed aerox files)
I also edited the meta files (inside dlc.rpf) to use the 'aerox' files instead of the other add-on vehicle I was mimicing.
However, there were some lines in the meta files I'm not sure about so I just left them as is.
I was able to spawn and drive it no problem for the most part.
The problem I run into is that sometimes while driving this bike, game can crash. I figure it's those other lines that need a change/removal but I don't know what to change it to. I also was unable to do respray in garage.
Is there a fool proof method on taking replace-only mods and converting them to add-on? I have so many great vehicles I have downloaded and the author's have fucked off years ago from making any updates... I would like to convert them but don't want to waste my time if it's just going to bug out.