I'm not sure what this is, I use the siren setting limit adjuster mod. Only cars that are affected that I know of are police3 i.e. vanilla/online car and sheriff2 i.e. sheriff granger. It might be a texture issue if it is idk where though.
Screens:
https://imgur.com/a/m37Ulcw
https://imgur.com/a/JuHqEi7
https://imgur.com/a/AHWxQrI
Posts made by COD MASTER 123
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Police lights bug.
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RE: When I do races with real life cars my map unloads/glitches.
no just in race mods where i have all opponents have em (any real life car)
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RE: When I do races with real life cars my map unloads/glitches.
- https://www.gta5-mods.com/scripts/street-races
as well as another mod i can't find
2., As far as cars lore friendly are fine its ones like https://www.gta5-mods.com/vehicles/lamborghini-reventon or any "real life" cars - map in general glitches (world map)
- low res/render for map buildings, roads etc
like the game is having some kind of memory allication of loading issue - only happens when i start doing races with said cars if i don't it's fine
- https://www.gta5-mods.com/scripts/street-races
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When I do races with real life cars my map unloads/glitches.
Is there anyway to solve this? I heard it was polygon counts Is there some way to make the game take that?
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RE: map missing ..
@ghost299 Are you using menyoo if so some features don't work correctly.
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RE: Modded cars make map unload.... is there anyway to fix this?
@zzcool I have those already... 390 cars all addons
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RE: GTA 5 Not Working/Not Loading Up Need Help
@shadow072002 I assume you have alot of modded data files... More than modded cars and timecycle ,sometimes that can cause crashes.
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Modded cars make map unload.... is there anyway to fix this?
I've heard of this issue before i believe it is a polygon count issue is there a way to fix it?
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RE: Weird Blue lighting
I have visual V myself may be a compatibility issue.
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New street racing mod
eddlms mod outright barely works if we could get a successor
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Some modkits won't work despite changing id in carcols and carvariations
Cars affected:
Kuruma {both normal and armored}
Guardian
Faction {both normal and lowrider}Is there some other place with ids for said cars.
Also I have ivpack and vwe and dw -
Game Crashing soon after loading in...
I've had this problem for almost a month now idk what is causing it could this have something to do with it?
[2018-04-26 15:02:24.929] [WARNING] Device lost.
[2018-04-26 15:02:24.929] [WARNING] Resetting device...
[2018-04-26 15:02:24.968] [WARNING] Reset failed with D3DERR_DEVICELOST.If you need more let me know.
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RE: Please Help...
nvm didin't have visual c 2013 even tho i swear i did....
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Please Help...
i used dnspy and clicked on always open dll files.... they stoped working.... then i got them back to dlls they still don't work..... i prefer to not have to install op system again.....
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Due to me being RDE user im trying to take some modded cars and put them in one folder.
Rde's gameconfig is limited.... I was able to get most cars to works but the one's with customizable parts etc.... carcols is good car mod rpf in the right place but yet all the mods ingame say null and are invisible.... The car that is doing this... so far...
https://www.gta5-mods.com/vehicles/mazda-rx7-fd3s-add-on-tunablenvm... I had an oversight in content.xml
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RE: Scripthook & Smugglers Run not working
@ikt It's an open iv issue.....:( I'll eventually figure it out....
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RE: Scripthook & Smugglers Run not working
@ikt Everything updated scripthookV, scripthookdotnet, and game version are all the latest I heard some other people also getting crashes with it.
To my knowledge it's been like this ever since the update was released... -
Scripthook & Smugglers Run not working
Is the anything that yall have tried...
Here's what I've tried.- Updating RDE Config...
- Deleted scripts folders... Temporally...
- Updated all possible mods...
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RE: Tank/Apc's turrents not turning (RDE 3.0)
it also does it with addon tanks...