@Backslash-Bernhard thanks
I released the new version 1.2.0 that support a new physics model that is more configurable.
It is more convenient to simulate tinywhoop, try using smaller propellers size and adding more drag coef.
I'll be glad to have your feedback.
dakilla
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Posts made by dakilla
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RE: [SCRIPT] [WIP] - Quadcopter-Redux
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RE: [SCRIPT] [WIP] - Quadcopter-Redux
@Backslash-Bernhard Thanks.
I'll be quite busy nex few days but the new physics system will arrive in the one week or two, I'll need your feedback to test et see if everything is ok. Thanks -
RE: [SCRIPT] [WIP] - Quadcopter-Redux
@Galen5c Great, Which one do you prefer for physics ?
I coded a new physics system to manage the gravity, buoyancy, velocity, inertia, etc... of the drone and I'm trying to find good parameters to simulate a realistic behavior. It's not easy and it requires a lot of tests to evaluate if it's close to a real drone. So I would like to know from other FPV drone pilots if it is close to their drone.
if you are interested I can send you by PM a custom version to test this new physcs.
Thanks -
RE: [SCRIPT] [WIP] - Quadcopter-Redux
Hello,
I'm currently redesigning all the physics, and I'm looking for FPV pilots to test and try to set the best parameters for the drone's behavior to be close to reality.
I have created a specific physics menu with a lot of parameters that need to be adjusted and tested.
if you are interested let me know. Thanks -
RE: [SCRIPT] [WIP] - Quadcopter-Redux
I wonder if there is not already a mod that improves the map on some collisions...
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RE: [SCRIPT] [WIP] - Quadcopter-Redux
@Galen5c Ah ok you want a button to bind the colliding on/off option.
Ok why not. -
RE: [SCRIPT] [WIP] - Quadcopter-Redux
Hi pilots,
New version 1.1.0 is released, what's new :
- added "Angle" flight mode (configurable max angle and damping speed)
- added support for 3 rates profiles
- added Betaflight, Kiss and RaceFlight rates models
- new keyboard shortcuts : C for change camera, F to change flight mode (acro, angle)
- default flight mode is now Angle
- Armed is not set as default
- reticle in osd can be hidded
- replace cam button with flight mode button
- added current flight mode in OSD
Have a good flight
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[SCRIPT] [WIP] - Quadcopter-Redux
Official discussion thread about Quadcopter-Redux that I'm developing, a complete rewrite of Quadcopter by LeFix.
This new version has been completely rewritten using the ScriptHookVDotNet library. The objective of this new version is to bring additional features and improvements.
Quadcopter-Redux is a real drone simulator, mainly for FPV drones, but future flight modes are planned to simulate the behavior of stabilized drones like DJI drones. Using a FPV drone simulator is almost essential to learn how to fly FPV drones safely. It requires some practice and experience before being able to master the behavior of the drone in manual mode (acro).
There are many drone racing simulators available, but they all lack a detailed world which feels alive, the huge GTA map is the ideal playground for a drone simulator.