Hello i messed around a Little with scripthook sdk redesigned added Features and fixed them but as i try to compile i get over 500 compile Errors (like eno.h cant be found) what to do?
DarkNoise
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Posts made by DarkNoise
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Scripthook sdk over 500 compile errors
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RE: My my own mod menu
@ikt thanks id like to ask you some more questions can i contact you on discord?
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RE: My my own mod menu
@ikt i think ill mess around with scripthook a bit and than use your base. But is your base sth for a standalone menu(dssound.dll and menu/ File to inject with xenos) or Do I still need sth live scripthook in my gta folder?
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RE: My my own mod menu
@ikt can you give me a full tutorial please?
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RE: My my own mod menu
@ikt i know i just wanted to know how to Code 1 in story
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My my own mod menu
Hi its a dream of me to make my own mod menu since i got sth. To play on. I started learning the basics of c++ and would like to know how to code a mod menu with a c++ base with visual studio. How to compile it and later make it run in gta 5 steam And socialclub. I need a very good explained source or a tutorial from downloading needed base to kompile and run it. A video tutorial or a german text tutorial would be great!:) but a txt tutorial is good tho (a text tutorial like this only in c++ would be great:
[C#][NativeUI] How to create a mod menu.;)thx
(Moderators i hope the reupload is in the right place and is not breaking any rules) -
Making my own Mod menu
Hi its a dream of me to make my own mod menu since i got sth. To play on. I started learning the basics of c++ and would like to know how to code a mod menu with a c++ base with visual studio. How to compile it and later make it run in gta online. I need a very good explained source or a tutorial from downloading needed base to kompile and run it. A video tutorial or a german text tutorial would be great!
but a txt tutorial is good tho (a text tutorial like this only in c++ would be great:
[C#][NativeUI] How to create a mod menu.thx