I like to make cars
Posts made by DefendMyCereal
Two RHD cars at the same time?
As many might have noticed, there is a variety of cars available the offer RHD animations and layouts. However, when I try to load up my game with two RHD cars installed, the game crashes during load. I've noticed that the all share a common layout in the dlc.rpf\data\ai section with a vehiclelayouts.meta file. Could it be a data conflict within the layout settings in vehicles.meta and vehiclelayouts.meta? For example, I tried loading the YCA ER34 and another RHD car at the same time but it made all addons invalid or crashed on load. But each car works perfectly individually.
TL;DR - Having two RHD layout addon cars in-game causes problems. But both addons work fine individually.
mod_col nodes 6, 7, 8, and 9.
Where can I find cars with any mod_col nodes above 5? I'm using these so tuning parts don't phase through objects. But any mod_col node above 5 stays active as if it was part of the car. Zmod3 doesn't recognize it as a node either despite having up to mod_col_9 in the gta_parts.xml installer. I'm wondering if a vanilla vehicle has these mod_cols so I can import them for the right export ID.