So i've been tinkering a lot with meta weapon file.. although i figure it out most of it.. but i still don't get the result that i'm after... my goal is; to create a perfect weapon.. below what i already achieve along with pro / cons.. of it.
By changing accuracy spread to 0.000000 it's absolute accurate but the cons are.. u need pinpoint crosshair to head to actually hit.. even slightest error in aim means 100% miss too..
Try the opposite 0% accuracy
By changing accuracy spread to 5.000000 it's absolute inaccurate shot.. put ur crosshair to something and u'll see ur bullet hits somewhere else.. but somehow it 90% easier to hit ped or cops means as long as ur crosshair on those body or head it's almost guarantee u'll hit it.. but not in place ur aim at
Try the normal 99% accuracy
By changing accuracy spread to 1.000000 it's accurate and with little forgiveness in aim error..
So in my opinion it's seem the accuracy spread are the one controling how much u wants to achieve.. i.e pinpoint shot or scramble shot..
What i failed to achieved to gain in the middle of it.. got accuracy pinpoint and with less aim (means even 50% where u put ur crosshair at u still hit it right)
And to figure it out.. i believe..
Got something to do with it.. or maybe.. it's only use when u use lock on aim with controler. Cz there's a min/maxdistancetoallowedheadshotplayer too..
Maybe modders can help revealed this kind of things more