@-EcLiPsE- I used <Damage value="1.000000" /> just for test, but still deadly.
I changed <BulletsInBatch value="8" /> to "1", but in this case only one bullet mark is created on walls, is look wierd.
D
djukel
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RE: Weapon damage problem
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Weapon damage problem
Hi!
I wanted to reduce hit damage of WEAPON_PUMPSHOTGUN. Even if I set value from default <Damage value="29.000000" /> to 1!, the weapon still remains deadly. Is there other parameter must to change to get it work?
Thanks.