Leaving it vanilla would be "better" imo, but if you can include yours as an optional base then thatd be ideal
Posts made by Dock-6
RE: Popgroups.ymt Generator for Natural Add On Traffic
tl;dr - what gameconfig values do I change to have a more stable game with a lot of traffic, variety, and some ymaps/textures.
Hello all, Im very much a novice still at modding the game but Im hoping I could get some tips/guidance on optimizing my gameconfig file for my system.
My goal is to have a lot of dense and varied traffic. Im using lore-friendly vehicle mods to add to the variety (and yes, I have been combining the separate addons into packs), ymaps like VRemastered, and LA_ROADS.
Now, my issue rn is that the game seems to crash after some arbitrary amount of time. No error messages pop up. At first I thought it might be some conflict with the mods I installed but that doesnt seem to be the case after testing most of them one by one.
I have been experimenting with some values in the gameconfig file and while it has increased the time I can play, it does still crash eventually. So Im hoping someone here can point me in the right direction.
Ill list out most of the mods and my system specs below if you need them:
IVPack, World of Variety, OverhauledTrains
NaturalVision Remastered w/ENB preset
LA ROADS (not revo), VRemastered, Map Fixes, JRod's Airport YMap
Various lore friendly vehicle addons (I have been combining them into packs like "spbikes", "spstreet", etc. Im not done yet but I should only have around 3-4 addons at the end that contain a fair bit of vehicles each).
In settings.xml, I wish to set CityDensity to 2, Ped/VehicleDensity to 10 or 20. If there are other methods I can use to increase traffic density, the no. of parked cars, and variety, pls let me know; Ill greatly appreciate it.
Specs: i7 7700K, 2x16 DDR4 3000MHz, 1080Ti. Game runs off of a 7200RPM HDD.