@a63nt-5m1th hey, thanks for the response. There is no message actually, the game just freezes and closes. Event Viewer lists "clr.dll" as the culprit.
Now that being said, when I posted about my crash I was using World of Variety's popgroup/popcyle as a base, and I began wondering if that was causing an issue (as Ive mostly been experiencing these CTDs with WoV, or its popgroup/popcycle in use).
So, I cleaned out all my mods again, installed just some "essentials" I wanted (NVE, VRemastered) and started putting vehicles back into a clean vanilla popgroup, one vehicle class at a time (Coupes, Sports, Service, etc.) into the default vehicle groups (POOR, MID, etc.).
So far it seems fine? I only have one or two classes left to fill out; I'v driven all around the map to test for issues per zone, replayed a few missions, and it all looks surprisingly okay.
Another edit I made was editing this parameter in my gameconfig that user InfiniteQuestion posted about a few days ago in his thread:
- VEHICLE_SPAWN - 3368 (1 Stack)
I just bumped it up to a ridiculously high value (iirc 100000) and changed the stack value to 20 as in the OP. I also changed the Physical and Virtual Memory values (located under ArchiveCount) to 756 and 3000, following an old post by Eshenk.
Whether this is just a placebo, idk, but the game has definitely worked for me so far. If I do succeed with my current mod folder with all these edits, I plan on making a new mod folder with WoV installed and seeing if these changes work with it.