@Theoasterix
try to change numbers of meta.
no problems yet, on my v1.40 (1.0.1103.2) ^^
Posts made by dsawdsaw
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RE: [Tutorial] How to Fix Modkit ID / Tuning Errorposted in Tutorials
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RE: [Tutorial] How to Fix No Sound / Change Soundposted in Tutorials
@Doctorgta
i have never added a new sound, and I don't know how to add it too.
ask to sound modder
https://www.gta5-mods.com/all/tags/sound/highest-rated -
RE: Bug reports [website]posted in Site-Related Questions & Feedback
It is inconvenient for search results to include deleted modes
Looking at the search results,
Until you check one by one, you don't know which mods were deleted. -
RE: [Tutorial] How to Fix Disappearance Bug of LOD by vehicles.metaposted in Tutorials
This information has been added to the tutorial.
This situation occurs in the case of Mods with LOD0 only.
User's choice.
1. keep the frame-rate → use it without modification
2. don't care frame-rate (highend or not-bad spec of PC) → try to fix it -
[Tip] Location - OpenIV Favorites.xmlposted in Documentation
[Tip] Location - OpenIV Favorites.xml
● Favorites.xml File Location (windows 10)
\ Users \ ACOUNT_NAME \ AppData \ Local \ New Technology Studio \ OpenIV \ pc \ Five \ Favorites.xml

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RE: Exporting Embedded Textures a question.posted in General Modding Discussion
@TobsiCred @FoxtrotDelta
i have to go to office @_@;;
have a nice new week ^^/ -
RE: Exporting Embedded Textures a question.posted in General Modding Discussion
@TobsiCred @FoxtrotDelta
loud laugh is good to our helth-
Say~ HA HA~~
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RE: Exporting Embedded Textures a question.posted in General Modding Discussion
@TobsiCred
I don't understand complicated English yet
hope to be better;;
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RE: Exporting Embedded Textures a question.posted in General Modding Discussion
@FoxtrotDelta u mean this?
(1) open material
http://i.imgur.com/UH6HsQl.jpg(2) click texture and save
http://i.imgur.com/w4kn4ca.jpg -
[Tutorial] How to Replace Traffic with Addon Vehiclesposted in Tutorials
[Tutorial] How to Replace Traffic with Addon Vehicles
※ I recommend it for Single Player Only.
※ Too much replacing is so bad for performance.
※ it is possible to Game Crash, with your GTA5 setting.
____________________________________________________________________________________________
.I use Replace-Mods only for special cases.
because,
Replace Traffic is very simple and easy.
only need to modify 2 files.- popgroups.ymt
- vehiclemodelsets.meta
____________________________________________________________________________________________▶ Preparing Files
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(1) extract vehiclemodelsets.meta by OpenIV
\ update \ update.rpf \ common \ data \ ai \ vehiclemodelsets.meta
(2) Converted popgroups.ymt
Download (on my mediafire)
http://www.mediafire.com/file/pdo9779ocsmz5a6/popgroups.ymt_Converted.rar(3) GTA5 Vehicles Spawn-Name List with images
Download (on my mediafire)
http://www.mediafire.com/file/nq10f1yjf4g1lnf/GTA5_Vehicles_List_images.zip※ Some Cars does not appear in traffic,
and files (vehiclemodelsets.meta / popgroups.ymt)- Only exist in popgroups.ymt,
- Only exist in vehiclemodelsets.meta,
- exist in both,
- Does not exist in both.
So please check and make your plan.
.
____________________________________________________________________________________________▶ Make Plan
When planning, make sure you have the Spawn Name exactly set up.
It is easier to use Images and Name Sorting
.
____________________________________________________________________________________________▶ Edit Traffic Files
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(1) popgroups.ymt > open file by notepad. > use a menu, Replace (Ctrl+H)
The format must be written in the following format.
<Name>CarName</Name>
Because some car names is CarName / CarName2 / CarName3
(1) Find What → <Name>banshee</Name>
(2) Replace With → <Name>Fe599GTO</Name>(3) Click button → "Replace All"
(4) Save (Ctrl+S)

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(2) and open vehiclemodelsets.meta
(1) Find What → <Name>banshee</Name>
(2) Replace With → <Name>Fe599GTO</Name>(3) Click button → "Replace All"
(4) Save (Ctrl+S)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(3) Other cars will proceed in the same way as above.
.
____________________________________________________________________________________________▶Replace Traffic Files
Replace with your modified Traffic files with OpenIV
\ MODS \ update \ update.rpf \ common \ data \ ai \ vehiclemodelsets.meta
\ MODS \ update \ update.rpf \ x64 \ levels \ gta5 \ popgroups.ymt
____________________________________________________________________________________________Done.
execute GTA5 and Check Your Traffic.
(When you spawn a car, After a while, you can see that car around you.)※ You know how to use it now. So you can add more Cars in the same way.
.
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[Note] Wiki Links - Meta (Vehicles / Handling / Carcols / Carvariations)posted in Documentation
[Note] Wiki Links - Meta (Vehicles / Handling / Carcols / Carvariations)
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[Note] Bone Hashe Listposted in Documentation
[Note] Bone Hashe List
just some list now, and some classification are wrong yet.
i'm arranging it gradually-_______________________________________________________________
Vehicle
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
[ animation ]
engineblock
spoiler
struts
light_cover[ control ]
scoop
. . . . . . . . . . . . . . . . . . . . . .[ base ]
chassis
chassis_lowlod
chassis_dummy
bodyshell[ car ]
bumper_f
bumper_r
wing_rf
wing_lf
bonnet
boot
door_dside_f
door_dside_r
door_pside_f
door_pside_r
handle_dside_f
handle_dside_r
handle_pside_f
handle_pside_r
steeringwheel[ bike ]
steering
hbgrip_l
hbgrip_r[ wheels & etc ]
wheel_lf
wheel_rf
wheel_lm1
wheel_rm1
wheel_lm2
wheel_rm2
wheel_lm3
wheel_rm3
wheel_lr
wheel_rr
suspension_lf
suspension_rf
suspension_lm
suspension_rm
suspension_lr
suspension_rr
spring_rf
spring_lf
spring_rr
spring_lr
transmission_f
transmission_m
transmission_r
hub_lf
hub_rf
hub_lm1
hub_rm1
hub_lm2
hub_rm2
hub_lm3
hub_rm3
hub_lr
hub_rr[ windows ]
windscreen
windscreen_r
window_lf
window_rf
window_lr
window_rr
window_lm
window_rm[ dummy ]
engine
overheat
overheat_2
exhaust
exhaust_2
exhaust_3
exhaust_4
exhaust_5
exhaust_6
exhaust_7
exhaust_8
exhaust_9
exhaust_10
exhaust_11
exhaust_12
exhaust_13
exhaust_14
exhaust_15
exhaust_16[ dummy of bike ]
petrolcap
petroltank
petroltank_l
petroltank_r[ lights ]
headlight_l
headlight_r
taillight_l
taillight_r
indicator_lf
indicator_rf
indicator_lr
indicator_rr
brakelight_l
brakelight_r
brakelight_m
reversinglight_l
reversinglight_r
extralight_1
extralight_2
extralight_3
extralight_4
numberplate
interiorlight
neon_l
neon_r
neon_f
neon_b[ siren ]
siren1
siren2
siren3
siren4
siren5
siren6
siren7
siren8
siren9
siren10
siren11
siren12
siren13
siren14
siren15
siren16
siren17
siren18
siren19
siren20
siren_glass1
siren_glass2
siren_glass3
siren_glass4
siren_glass5
siren_glass6
siren_glass7
siren_glass8
siren_glass9
siren_glass10
siren_glass11
siren_glass12
siren_glass13
siren_glass14
siren_glass15
siren_glass16
siren_glass17
siren_glass18
siren_glass19
siren_glass20[ misc ]
misc_a
misc_b
misc_c
misc_d
misc_e
misc_f
misc_g
misc_h
misc_i
misc_j
misc_k
misc_l
misc_m
misc_n
misc_o
misc_p
misc_q
misc_r
misc_s
misc_t
misc_u
misc_v
misc_w
misc_x
misc_y
misc_z
misc_1
misc_2[ weapon of vehicle ]
turret_1base
turret_1barrel
turret_2base
turret_2barrel
turret_3base
turret_3barrel
weapon_1a
weapon_1b
weapon_1c
weapon_1d
weapon_1a_rot
weapon_1b_rot
weapon_1c_rot
weapon_1d_rot
weapon_2a
weapon_2b
weapon_2c
weapon_2d
weapon_2a_rot
weapon_2b_rot
weapon_2c_rot
weapon_2d_rot
weapon_3a
weapon_3b
weapon_3c
weapon_3d
weapon_3a_rot
weapon_3b_rot
weapon_3c_rot
weapon_3d_rot
weapon_4a
weapon_4b
weapon_4c
weapon_4d
weapon_4a_rot
weapon_4b_rot
weapon_4c_rot
weapon_4d_rot
ammobelt
searchlight_base
searchlight_light[ ? ]
attach_female[ ? ]
roof
roof2[ convertible ]
frame
mech_1
mech_2
mech_3
mech_4
mech_5
flap_l
flap_r
soft_1
soft_2
soft_3
soft_4
soft_5
soft_6
soft_7
soft_8
soft_9
soft_10
soft_11
soft_12
soft_13[ ? ]
forks
mast
carriage
fork_l
fork_r
forks_attach
frame_1
frame_2
frame_3
frame_pickup_1
frame_pickup_2
frame_pickup_3
frame_pickup_4
freight_cont
freight_bogey
freightgrain_slidedoor
door_hatch_r
door_hatch_l
tow_arm
tow_mount_a
tow_mount_b
tipper
combine_reel
combine_auger
slipstream_l
slipstream_r
arm_1
arm_2
arm_3
arm_4
boom
stick
bucket
shovel_2
shovel_3
Lookat_UpprPiston_head
Lookat_LowrPiston_boom
Boom_Driver
cutter_driver
vehicle_blocker[ extras ]
extra_1
extra_2
extra_3
extra_4
extra_5
extra_6
extra_7
extra_8
extra_9
extra_ten
extra_11
extra_12
break_extra_1
break_extra_2
break_extra_3
break_extra_4
break_extra_5
break_extra_6
break_extra_7
break_extra_8
break_extra_9
break_extra_10[ collision for tuning ]
mod_col_1
mod_col_2
mod_col_3
mod_col_4
mod_col_5[ plane ]
handlebars
forks_u
forks_l
wheel_f
swingarm
wheel_r
crank
pedal_r
pedal_l
static_prop
moving_prop
static_prop2
moving_prop2
rudder
rudder2
wheel_rf1_dummy
wheel_rf2_dummy
wheel_rf3_dummy
wheel_rb1_dummy
wheel_rb2_dummy
wheel_rb3_dummy
wheel_lf1_dummy
wheel_lf2_dummy
wheel_lf3_dummy
wheel_lb1_dummy
wheel_lb2_dummy
wheel_lb3_dummy
bogie_front
bogie_rear
rotor_main
rotor_rear
rotor_main_2
rotor_rear_2
elevators
tail
outriggers_l
outriggers_r
rope_attach_a
rope_attach_b
prop_1
prop_2
elevator_l
elevator_r
rudder_l
rudder_r
prop_3
prop_4
prop_5
prop_6
prop_7
prop_8
rudder_2
aileron_l
aileron_r
airbrake_l
airbrake_r
wing_l
wing_r
wing_lr
wing_rr
engine_l
engine_r
nozzles_f
nozzles_r
afterburner
wingtip_1
wingtip_2
gear_door_fl
gear_door_fr
gear_door_rl1
gear_door_rr1
gear_door_rl2
gear_door_rr2
gear_door_rml
gear_door_rmr
gear_f
gear_rl
gear_lm1
gear_rr
gear_rm1
gear_rm
prop_left
prop_right
legs
attach_male
draft_animal_attach_lr
draft_animal_attach_rr
draft_animal_attach_lm
draft_animal_attach_rm
draft_animal_attach_lf
draft_animal_attach_rf
wheelcover_l
wheelcover_r
pontoon_l
pontoon_r
no_ped_col_step_l
no_ped_col_strut_1_l
no_ped_col_strut_2_l
no_ped_col_step_r
no_ped_col_strut_1_r
no_ped_col_strut_2_r
emissives_______________________________________________________________
Weapon
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
gun_root
gun_gripr
gun_gripl
gun_muzzle
gun_vfx_eject
gun_magazine
gun_ammo
gun_vfx_projtrail
gun_barrels
WAPClip_2
WAPScop_2
WAPGrip_2
WAPSupp_2
WAPFlsh
WAPFlsh_2
WAPStck
WAPSeWp
WAPLasr
WAPLasr_2
WAPFlshLasr_2
NM_Butt_Marker -
[Tutorial] How to Replace Vehicle Simply (Vehicle Files Only)posted in Tutorials
[Tutorial] How to Replace Vehicle Simply (Vehicle Files Only)
In this method,
a simple and easy way to replace vehicles using the GTA5 Lastest Patch File.
I recommend it for quick testing.___________________________________________________________________________________
(1) executive OpenIV, and Go to dlcpascks Folder.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(2) Find Your Lastest Patch DLC
ex.:
patchday13ng
patchday14ng
patchday15ngGTA5 \ update \ x64 \ dlcpacks \ patchday15ng
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(3) Make sure the vehicles.rpf file is in dlc.rpf
ex.patchday15ng \ dlc.rpf \ . . . \ vehicles.rpf
※ Full Path :
GTA5\update\x64\dlcpacks\patchday15ng\dlc.rpf\x64\levels\gta5\vehicles.rpf※ If not, check the previous patch file.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(4) dlc.rpf , Copy to MODS folder.
ex.dlc.rpf → mouse right click → menu → "Copy to MODS folder"
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
(5) add Vehicle files to vehicles.rpf
ex.blista_hi.yft / blista.yft / blista.ytd
add to
GTA5 \ MODS \ . . . \ patchday15ng \ dlc.rpf \ . . . \ vehicles.rpf
※ Full Path :
GTA5\MODS\update\x64\dlcpacks\patchday15ng\dlc.rpf\x64\levels\gta5\vehicles.rpf. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Done. Try to Spawn That Vehicle.
and Look Around You.

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RE: Bug reports [website]posted in Site-Related Questions & Feedback
@Dark0ne ok thank u ^^
moved Links to Report Reply
https://www.gta5-mods.com/vehicles/sf-pack#description_tab
https://www.gta5-mods.com/vehicles/metal-slug-sv-001-add-on#description_tab
https://www.gta5-mods.com/vehicles/ferrari-458-spider-2013-add-on-tuning-livery#description_tab
https://www.gta5-mods.com/vehicles/zootopia-zpd-cruiser-add-on-livery#description_tab
https://www.gta5-mods.com/vehicles/delorean-dmc-12-bttf2-flying-add-on#description_tab -
RE: Bug reports [website]posted in Site-Related Questions & Feedback
[report] update date discrepancy
same problem happens frequently. will this issue be fixed in the future?
(this problem also makes a problem in listing up new files.)

https://www.gta5-mods.com/vehicles/sf-pack#description_tab
https://www.gta5-mods.com/vehicles/metal-slug-sv-001-add-on#description_tab
https://www.gta5-mods.com/vehicles/ferrari-458-spider-2013-add-on-tuning-livery#description_tab
https://www.gta5-mods.com/vehicles/zootopia-zpd-cruiser-add-on-livery#description_tab
https://www.gta5-mods.com/vehicles/delorean-dmc-12-bttf2-flying-add-on#description_tab
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RE: Military vehicles with turret problem after gunrunning update.posted in General Modding Discussion
[note] repairing MetalSlug-Tank (3 weapons on 1 turret)
I have tested most of the new weapons from the GunRunning update first (v1.40 / v1.0.1103.2)
right.
The vehicle with multiple weapons,
Turret rotates only in the last weapon of the weapon list.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
I had already analyzed the oppressor's meta, for hove-bike mod.
(Some features are already in use. GLIDER-FLAG and Weapons of oppressor)GunRunning update includes some fixed weapons.
some of fixed weapons is useful to me (not rotating on turret too)- oppressor ▶ Automatic tracking missile ▶ VEHICLE_WEAPON_OPPRESSOR_MISSILE
- tampa3 ▶ Self-Rotating machinegun ▶ VEHICLE_WEAPON_TAMPA_FIXEDMINIGUN
Automatic tracking missile, no problems to any vehicles.
The machinegun of tampa3,
The aim point is little bit high, but we can edit by the rotating x-axis of dummy.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
I have not found a good matching combination for the MetalSlug-Tank yet,
so
i just choice a weapon the tank-canon for rotating,
Other weapons were not rotate. unfortunately...When setting the weapons in handling.meta,
Only the last weapon was spinning.
So I had to change the numbers of weapon dummy.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
The weapon setting squares is increased to 4,
I tried to fill all 4, but there was a problem (in my case only, i think)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
some new FLAGs were also test with vehicles.meta,
I did not understand everything yet.
I'll get it later...
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
The every new effects from the GunRunning update,
When I first spawned a vehicle, effects could not bring it into memory.
(As my hover-bike is spawned without the boost effect. it's fixed now)
so fixed by <order value="99" /> of dlc.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
than,
i just finished making two kinds of DLC.
https://www.gta5-mods.com/vehicles/metal-slug-sv-001-add-on#description_tab- New DLC for GTA5 v1.40 (1.0.1103.2 GunRunning) or Higher
- Old DLC for GTA5 v1.39 (1.0.1032.1) or Lower
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RE: Bug reports [website]posted in Site-Related Questions & Feedback
already solved
[Report] version field for update
http://i.imgur.com/nNJZo1Z.jpg -
RE: Bug reports [website]posted in Site-Related Questions & Feedback
[Report] Notifications about my mods
i have updated 1 mod. 1 hour ago.
Vehicle Brands Hash https://www.gta5-mods.com/tools/easy-vehicle-brands-hash
but nothing Notifications about my mods.
no problems from others mods
......... my Notifications now .........
Audi R8 V10 Plus 2017[Add-On/Replace|Tuning] has been updated to a new version. (18 minutes ago)
Alex9581 has uploaded a new file: Audi R8 V10 Plus 2017 [Add-On / Replace | Animated | Template | Digital Dials & Analog]. (13 hours ago)
SkylineGTRFreak has uploaded a new file: Eurofighter Typhoon (European Forces) [Custom Weapons | Add-On]. (19 hours ago)
ANeRTee mentioned you in a comment: Porsche Panamera Turbo '17 [Add-On Replace Animated ]. (1 day ago) -
RE: Bug reports [website]posted in Site-Related Questions & Feedback
@FoxtrotDelta i have same problems. (report already)
2 days ago, i upload 4 mods with update
just i see that a few minutes
http://i.imgur.com/w32CpPS.jpgcan't see that mods on list, 1 page.
date informations is wrong too
(2 mods right, 2 mods worng)https://www.gta5-mods.com/vehicles/delorean-dmc-12-bttf2-flying-add-on
Last Updated: November 04, 2016
https://www.gta5-mods.com/vehicles/zootopia-zpd-cruiser-add-on-livery
Last Updated: December 11, 2016 -
RE: Bug reports [website]posted in Site-Related Questions & Feedback
there are frequent controversies -
RE: Bug reports [website]posted in Site-Related Questions & Feedback
@TobsiCred
aha
"Upload a new file (.zip, .rar, .7z and .oiv only; Maximum 400MB)"
is it wrong?
anyway, removed good function...