Posts made by DugiHowser
RE: [FIXED] Game crashes as soon as I have a "Mods" folder
@SalazarXV This is a great tutorial, maybe you left something out and hopefully this will help.
RE: Game crashing with cars...
@FadeRemix You will also need these. Follow the install instructions that are provided by each of them.
If the game continues to crash after you install all of these then you will have to then check the car mods themselves as they can be the ones causing the crashes.
RE: Anyway or is there a mod to adjust controller look sensitivity past the standard menu settings?
@Rstein Sorry I didn't even notice your response until now. Thanks Ill check it out today. Much appreciated!
RE: game out of memory
@ItsJustCurtis Not trying to hijack the thread but I too will randomly have this issue still with all prerequisites installed. You mentioned that it depends on the machine you have. Well I have Ryzen 3700X, 16GB 3600Mhz RAM, and 3070 GPU. Its not the most powerful rig but it should well enough no?
At this time I have about 200 replaced cars with another 100 or so add on cars. No graphic or texture mods other than ENB. Note that all of my replaced cars are around 10MB or under in size. I usually don't have any ingame graphic loading issues either so am wonder if I just am reaching the game engine's limit?
RE: GTA V crashes with no obvious reason.
@Medved Your crashes are a result of a bad mod, simply put one or more of the cars is causing your game to crash. Remove all of the cars or mods and install them or the packs one by one while stress testing the game after each addition. By stress test I mean driver around, shoot, and blow stuff up for about 45min or 1hr. If you dont crash keep adding another until a crash accrues. Then you will know which mod is the culprit. I had this same issue as you but then realized that not all mods are created equal or "well". Its a tedious process but its possible to have as many mods as you want "within the game's memory limit". I myself have 200+ replaced cars and about another 100 add on cars on top of texture mods and scripts and have not experienced a crash since I weeded out the bad ones.
Looking for ENB gurus for some help
I'm not to experienced with sharers always wanted to try. I have the latest ENB with pretty standard presets minus some tweaks to car reflections and some other shadows. However, I noticed a "wet or shinny" type look to characters now and can get overly to bright during cutscenes. Can someone point me to where that can be adjusted?
Also, Id like to enhance the puddle reflections more if possible. At the moment I have them set to high. The ped cars reflect great but my car is a bit dull. Anyway to increase the reflections ?
RE: I am unable to open open gtav after adding mods file in main directory
@bharthavarma0 Do you have OpenIV and ASI manager installed?
Help Please. Is there anyway to stop replaced vehicles from glitching out in story mode cutscenes?
I have been trying to replace the vanilla vehicles with their real life counter parts however I am hitting some walls when it comes to the cutscenes. Some vehicles work great while others complete glitch out during cutscenes. Is there anyway to solve this?? I have tried multiple replace models for some with still glitchy results I have adjusted the carvariations, carcols, and even removed the vehicle mods themselves and I still have the cars glitch out. I tried various replace cars with no extras and same results. At this point I am wondering if its the way they have been modeled? Is there something that needs changing or adding in Zmodler3? I have a few unlocked models that I'm willing to experiment with if anyone can lend me some advice. Thank you!