My bullet impact is too high (the bullet impact is above the iron sights), however when changing the z value of FirstPersonScopeOffset it actually lowers the iron sight, which makes it look very weird, but seems to fix the bullet impact issue. Is there any way I can lower the bullet impact to where the iron sight is?
D
DuhItzRik
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RE: [Tutorial] Correcting first person aiming for replacement weapon mods - detailed meta edit intructions