Can you show us a pic? Would be easier to track it down with one!
-EcLiPsE-
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GTA IV/Max Payne 3 physics are better than V, no cap.
Posts made by -EcLiPsE-
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RE: how to find black skull gaiter mask
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Updating hacker ped model
I was wondering if anyone could try updating Paige's model from SP with her newer one from the Heists DLC in GTA:O, I just despise the old model a lot, I tried replacing her model via OpenIV but no luck.
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RE: Any way to fix extras falling off on older car mods?
@Skyslide I guess go to the vehicles.meta file for whatever car has that issue, and go to the flags section in the meta file, and add the flag "FLAG_EXTRAS_STRONG" this will make any extras for the vehicle (bullbars for example) not fall off when crashing into something.
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RE: Special Ammo clip size
@Fenrir1974 I guess changing the clip size on the weapons that use those ammo type, so check the "dlc_patch" for both "mpchristmas2017" and "mpgunrunning"
And just find the weaponcomponents file in those files.
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RE: Blips not showing up on map
@Maxuss Question, do you have any mods that utilize blips?
Like the LS Life mod for example, reason why I asked that is because mods that use blips causes other SP blips not to work. -
RE: Location of Service Carbine & Tactical SMG Files in OpenIV
@Suzerain001 Yeah, R* does that a lot, like the Combat Shotgun from the Cayo Perico DLC is called "w_sg_pumpshotgunh4" in the files.
Weird since it's semi-auto only and not pump-action, would've been cool if we could switch between firing modes like the real SPAS-12.
Anyways, glad to help!
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RE: Location of Service Carbine & Tactical SMG Files in OpenIV
The path for the Tactical SMG's model: "mods/update/x64/dlcpacks/mp2023_01/dlc.rpf/x64/models/cdimages/weapons.rpf"
It's called "w_pi_pistolsmg_m31" in the files.
And here's the path to the SMG's meta file: "mods/update/x64/dlcpacks/mp2023_01/dlc.rpf/common/data/ai"
It's called "weapon_tecpistol.meta"
And for the Service Carbine's model: "mods/update/x64/dlcpacks/mpsum2/dlc.rpf/x64/models/cdimages/weapons.rpf"
It's called "w_ar_carbinerifle_reh" in the files
And lastly the Carbine's meta file: "mods/update/x64/dlcpacks/mpsum2/dlc.rpf/common/data/ai"
This one is called "weapon_tacticalrifle.meta"
Hope this helps!