What I mean by this is if someone can do a script where there's a secondary wanted level system where instead of cops, it's gangs instead. Like for example, if you kill one gang member, you get a wanted star but instead of a star, it's the gangs logo, and the more stars you get, it'll get more difficult.
If you played any of the SR games you'll know what I'm saying. I just think it'll be a cool edition to the game.
-EcLiPsE-
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GTA IV/Max Payne 3 physics are better than V, no cap.
Posts made by -EcLiPsE-
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Saints Row's wanted system
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World at War Zombies maps
With all the map mods I see on this site, I'm generally surprised there isn't any Cod Zombies maps here. I feel like it would be cool to have them on here.
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RE: Sounds disappear after modding said sounds.
I can post it if you like?
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RE: Sounds disappear after modding said sounds.
@JohnFromGWN That's what I meant, I did that format thing as well, and it worked!
Now bullet hits on a car don't sound like rocks hitting a metal plate lol -
RE: Sounds disappear after modding said sounds.
Might aswell shorten the sounds, if that don't work. It's a wrap.
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RE: Sounds disappear after modding said sounds.
Here's the thing I forgot to mention, these sounds were in the game files from the start, in "collision.awc" funnily enough.
But I'll see what to do. -
Sounds disappear after modding said sounds.
I tried changing metal bullet impact sounds to more movie-ish sounding ones, no mishaps whatsoever. Loaded into the game and there were no sounds relating to collision. I.E. ricochets, body hits, and even footsteps.
I used a backup and everything was normal.
For those who want to know what sounds I replaced, it was "bullet_impact_vehicle" in "collision.awc"
Is there a different way to replace sounds? -
RE: Del Perro Pier Arcade (with playable arcade machines from MP in SP)
That's a very ambitious request, hope someone does it!